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Subjects
Social aspects, Video games, Vergänglichkeit, VideospielShowing 6 featured editions. View all 6 editions?
Edition | Availability |
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1
Game After: A Cultural Study of Video Game Afterlife
2018, MIT Press
in English
0262536285 9780262536288
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2
Game after: a Cultural Study of Video Game Afterlife
2014, MIT Press
in English
1306403197 9781306403191
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WorldCat
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3
Game After: A Cultural Study of Video Game Afterlife
2014, MIT Press
in English
0262320177 9780262320177
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4
Game After: A Cultural Study of Video Game Afterlife
2014, MIT Press
in English
0262320169 9780262320160
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zzzz
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WorldCat
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5
Game After: A Cultural Study of Video Game Afterlife
2014, MIT Press
in English
0262320185 9780262320184
|
zzzz
Libraries near you:
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|
6 |
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Book Details
Table of Contents
Museified
Thinking inside the (archival) box
After the arcade
Thinking outside the (game cartridge) box
Landfill legend
Game saved.
Edition Notes
Includes bibliographical references and index.
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?History
- Created July 18, 2019
- 5 revisions
Wikipedia citation
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December 22, 2022 | Edited by MARC Bot | import existing book |
September 28, 2021 | Edited by ImportBot | import existing book |
November 14, 2020 | Edited by MARC Bot | import existing book |
August 27, 2020 | Edited by ImportBot | import existing book |
July 18, 2019 | Created by MARC Bot | Imported from marc_openlibraries_sanfranciscopubliclibrary MARC record |