An edition of Dungeon Master's Guide (2014)

Dungeon Master's Guide

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  • 4.60 ·
  • 5 Ratings
  • 26 Want to read
  • 2 Currently reading
  • 9 Have read

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Last edited by bitnapper
August 21, 2024 | History
An edition of Dungeon Master's Guide (2014)

Dungeon Master's Guide

  • 4.60 ·
  • 5 Ratings
  • 26 Want to read
  • 2 Currently reading
  • 9 Have read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
320

Buy this book

Previews available in: English

Edition Availability
Cover of: Dungeon Master's Guide
Dungeon Master's Guide: Guía Del Dungeon Master de Dungeons and Dragons
2021, Wizards of the Coast
in Spanish
Cover of: Dungeon Master's Guide: Guía del Dungeon Master
Dungeon Master's Guide: Guía del Dungeon Master: Dungeons & Dragons, 5ª Edición
2020, Edge Entertainment
Tapa dura in Spanish
Cover of: Dungeon Master's Guide
Dungeon Master's Guide
Dec 09, 2014, Wizards of the Coast
Hardcover in English

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Book Details


Table of Contents

Introduction. 4
The Dungeon Master. 4
How to Use This Book. 4
Know Your Players. 6
Part 1. 7
Chapter 1: A World of Your Own. 9
The Big Picture. 9
Gods of Your World. 10
Mapping Your Campaign. 14
Settlements. 15
Languages and Dialects. 20
Factions and Organizations. 21
Magic in Your World. 23
Creating a Campaign. 25
Campaign Events. 26
Play Style. 34
Tiers of Play. 36
Flavors of Fantasy. 38
Chapter 2: Creating a Multiverse. 43
The Planes. 43
Planar Travel. 44
Astral Plane. 46
Ethereal Plane. 48
Feywild. 49
Shadowfell. 51
Inner Planes. 52
Outer Planes. 57
Other Planes. 67
Known Worlds of the Material Plane. 68
Part 2. 69
Chapter 3: Creating Adventures. 71
Elements of a Great Adventure. 71
Published Adventures. 72
Adventure Structure. 72
Adventure Types. 72
Complications. 79
Creating Encounters. 81
Random Encounters. 85
Chapter 4: Creating Nonplayer. 89
Characters. 89
Designing NPCs. 92
NPC Party Members. 93
Contacts. 94
Hirelings. 94
Extras. 94
Villains. 94
Villainous Class Options. 96
Chapter 5: Adventure Environments. 99
Dungeons. 99
Mapping a Dungeon. 102
Wilderness. 106
Mapping a Wilderness. 108
Wilderness Survival. 109
Settlements. 112
Mapping a Settlement. 114
Urban Encounters. 114
Unusual Environments. 116
Traps. 120
Chapter 6: Between Adventures. 125
Linking Adventures. 125
Campaign Tracking. 126
Recurring Expenses. 126
Downtime Activities. 127
Chapter 7: Treasure. 133
Types of Treasure. 133
Random Treasure. 133
Magic Items. 135
Sentient Magic Items. 214
Artifacts. 219
Other Rewards. 227
Part 3. 233
Chapter 8: Running the Game. 235
Table Rules. 235
The Role of Dice. 236
Using Ability Scores. 237
Exploration. 242
Social Interaction. 244
Objects. 246
Combat. 247
Chases. 252
Siege Equipment. 255
Diseases. 256
Poisons. 257
Madness. 258
Experience Points. 260
Chapter 9: Dungeon Master's Workshop. 263
Ability Options. 263
Adventuring Options. 266
Combat Options. 270
Creating a Monster. 273
Creating a Spell. 283
Creating a Magic Item. 284
Creating New Character Options. 285
Appendix A: Random Dungeons. 290
Starting Area. 290
Passages. 290
Doors. 291
Chambers. 291
Stairs. 291
Connecting Areas. 292
Stocking a Dungeon. 292
Appendix B: Monster Lists. 302
Appendix C: Maps. 310
Appendix D: Dungeon Master Inspiration. 316
Index. 317

Edition Notes

Series
Dungeon's & Dragons, 5th Edition

Classifications

Library of Congress
GV1469.62.D84 D827 2014, GV1469.62.D84D827

The Physical Object

Format
Hardcover
Number of pages
320

ID Numbers

Open Library
OL26631919M
Internet Archive
dungeonmastersgu0000unse
ISBN 10
0786965622
ISBN 13
9780786965625
LCCN
2015458232

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
August 21, 2024 Edited by bitnapper Edited without comment.
August 15, 2024 Edited by Elidan the Cosmic Contemplator added formatted table of content
December 8, 2022 Edited by ImportBot import existing book
February 26, 2022 Edited by ImportBot import existing book
January 4, 2019 Created by MARC Bot Imported from amazon.com record