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Interactive computer graphics: a top-down approach with shader-based OpenGL
2012, Addison-Wesley
in English
- 6th ed.
0132545233 9780132545235
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Book Details
Table of Contents
Graphics systems and models
Graphics programming
Geometric objects and transformations
Viewing
Lighting and shading
From vertices to fragments
Discrete techniques
Modeling and hierarchy
Procedural methods
Curves and surfaces
Advanced rendering.
Edition Notes
Includes bibliographical references and index.
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The Physical Object
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- Created July 22, 2011
- 10 revisions
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August 22, 2024 | Edited by MARC Bot | import existing book |
December 19, 2023 | Edited by ImportBot | import existing book |
November 18, 2022 | Edited by ImportBot | import existing book |
November 1, 2022 | Edited by ImportBot | import existing book |
July 22, 2011 | Created by LC Bot | Imported from Library of Congress MARC record |