An edition of Dungeon Master for Dummies (2006)

Dungeon Master For Dummies

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Last edited by bitnapper
August 23, 2024 | History
An edition of Dungeon Master for Dummies (2006)

Dungeon Master For Dummies

  • 0 Ratings
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  • 0 Currently reading
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Whether you've been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs' character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack'n'slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer's Apprentice, that's the perfect way to foray into DMing. It includes everything you need for a great adventure--except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

Publish Date
Language
English

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Previews available in: English

Edition Availability
Cover of: Dungeon Master for Dummies
Dungeon Master for Dummies
April 24, 2006
in English
Cover of: Dungeon Master For Dummies
Dungeon Master For Dummies
2006, John Wiley & Sons, Ltd.
eBook in English
Cover of: Dungeon Master for Dummies
Dungeon Master for Dummies
2006, Wiley & Sons Canada, Limited, John
in English

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Book Details


Edition Notes

Published in
New York

Classifications

Library of Congress
GV1469.62.D84S53 200

The Physical Object

Format
eBook

ID Numbers

Open Library
OL24315773M
ISBN 13
9780470050880
OverDrive
66EC069D-A798-45B0-A9CD-9F5E6C76E022

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
August 23, 2024 Edited by bitnapper Edited without comment.
September 16, 2021 Edited by ImportBot import existing book
August 20, 2020 Edited by ImportBot import existing book
June 30, 2010 Edited by ImportBot Added new cover
June 30, 2010 Created by ImportBot Imported from marc_overdrive MARC record