An edition of The Making of Second Life (2008)

The Making of Second Life

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December 9, 2022 | History
An edition of The Making of Second Life (2008)

The Making of Second Life

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

The wholly virtual world known as Second Life has attracted more than a million active users, millions of dollars, and created its own—very real—economy.The Making of Second Life is the behind-the-scenes story of the Web 2.0 revolution's most improbable enterprise: the creation of a virtual 3-D world with its own industries, culture, and social systems. Now the toast of the Internet economy, and the subject of countless news articles, profiles, and television shows, Second Life is usually known for the wealth of real-world companies (Reuters, Pontiac, IBM) that have created "virtual offices" within it, and the number of users ("avatars") who have become wealthy through their user-created content.What sets Second Life apart from other online worlds, and what has made it such a success (one million-plus monthly users and growing) is its simple user-centered philosophy. Instead of attempting to control the activities of those who enter it, the creators of Second Life turned them loose: users (also known as Residents) own the rights to the intellectual content they create in-world, and the in-world currency of Linden Dollars is freely exchangeable for U.S. currency. Residents have responded by generating millions of dollars of economic activity through their in-world designs and purchases—currently, the Second Life economy averages more than one million U.S. dollars in transactions every day, while dozens of real-world companies and projects have evolved and developed around content originated in Second Life.Wagner James Au explores the long, implausible road behind that success, and looks at the road ahead, where many believe that user-created worlds like Second Life will become the Net's next generation and the fulcrum for a revolution in the way we shop, work, and interact. Au's story is narrated from both within the corporate offices of Linden Lab, Second Life's creator, and from within Second Life itself, revealing all the fascinating, outrageous, brilliant, and aggravating personalities who make Second Life a very real place—and an illuminating mirror on the real (physical) world. Au writes about the wars they fought (sometimes literally), the transformations they underwent, the empires of land and commerce they developed, and above all, the collaborative creativity that makes their society an imperfect utopia, better in some ways than the one beyond their computer screens.

Publish Date
Publisher
HarperCollins
Language
English

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Previews available in: English

Edition Availability
Cover of: Making of Second Life
Making of Second Life: Notes from the New World
2009, HarperCollins Publishers
in English
Cover of: Making of Second Life
Making of Second Life
2008, HarperCollins Publishers
in English
Cover of: Making of Second Life
Making of Second Life
2008, HarperCollins Publishers
in English
Cover of: The Making of Second Life
The Making of Second Life: Notes from the New World
February 26, 2008, Collins
Hardcover in English - First edition
Cover of: Making of Second Life
Making of Second Life
2008, HarperCollins Publishers
in English
Cover of: The Making of Second Life
The Making of Second Life
2008, HarperCollins
Electronic resource in English

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Book Details


Edition Notes

Published in
New York

The Physical Object

Format
Electronic resource

ID Numbers

Open Library
OL24248658M
Internet Archive
makingsecondlife00auwa
ISBN 13
9780061579981, 9780061747243, 9780061579998
OverDrive
A5C87204-979A-4D08-B0FD-173FE65204C7

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
December 9, 2022 Edited by ImportBot import existing book
February 26, 2022 Edited by ImportBot import existing book
July 5, 2019 Edited by MARC Bot import existing book
July 29, 2014 Edited by ImportBot import new book
June 17, 2010 Created by ImportBot Imported from marc_overdrive MARC record