An edition of Video game design foundations (2011)

Video game design foundations

  • 5.0 (1 rating)
  • 5 Want to read
  • 1 Have read
Nearby Libraries

My Reading Lists:

Create a new list

  • 5 Want to read
  • 1 Have read

Last edited by ImportBot
April 8, 2023 | History
An edition of Video game design foundations (2011)

Video game design foundations

  • 5.0 (1 rating)
  • 5 Want to read
  • 1 Have read

This edition doesn't have a description yet. Can you add one?

Publish Date
Language
English
Pages
288
Edition Availability
Cover of: Video Game Design Foundations
Video Game Design Foundations
Feb 26, 2013, Goodheart-Willcox
hardcover
Cover of: Video Game Design Foundations
Video Game Design Foundations
2013, Goodheart-Willcox Publisher
in English
Cover of: Video game design foundations
Video game design foundations
2011, Goodheart-Willcox Company, Goodheart-Willcox, Goodheart-Wilcox Publisher
in English

Add another edition?

Book Details


Table of Contents

My role on the team
Computerized entertainment and classification
Evolution of the game
Perspective, scene design, and basic animation
Collision theory and logic
Game systems, personal computers, and hardware
Play and game culture
Reverse engineering and professional reviews
Large-scale design process
Global economy and supply chain
Glossary.

Edition Notes

Includes index.

Published in
Tinley Park, Ill

Classifications

Dewey Decimal Class
794.8/1526
Library of Congress
QA76.76.C672 P56 2011, QA76.76.C672P56 2011

The Physical Object

Pagination
p. cm.
Number of pages
288

Edition Identifiers

Open Library
OL24039848M
ISBN 13
9781605253022
LCCN
2010001428
OCLC/WorldCat
502674174

Work Identifiers

Work ID
OL18603970W

Community Reviews (0)

No community reviews have been submitted for this work.

Lists

Download catalog record: RDF / JSON / OPDS | Wikipedia citation