An edition of 3D-Spiele-Programmierung (2004)

3D-Spiele-Programmierung

professionelle Entwicklung von 3D-Engines und -Spielen

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Last edited by MARC Bot
June 29, 2019 | History
An edition of 3D-Spiele-Programmierung (2004)

3D-Spiele-Programmierung

professionelle Entwicklung von 3D-Engines und -Spielen

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Publisher
Markt und Technik
Language
German
Pages
944

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Previews available in: German

Edition Availability
Cover of: 3D-Spiele-Programmierung

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Book Details


Edition Notes

Published in
München/Germany
Series
Kompendium

The Physical Object

Pagination
944 S.
Number of pages
944

ID Numbers

Open Library
OL27033313M
Internet Archive
dspieleprogrammi00zerb
ISBN 10
3827264006, 3827268575
ISBN 13
9783827264008, 9783827268570
OCLC/WorldCat
76606674

Source records

Internet Archive item record

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June 29, 2019 Created by MARC Bot import new book