Record ID | marc_nuls/NULS_PHC_180925.mrc:113514906:2817 |
Source | marc_nuls |
Download Link | /show-records/marc_nuls/NULS_PHC_180925.mrc:113514906:2817?format=raw |
LEADER: 02817cam 22003974a 4500
001 9920359310001661
005 20150423125620.0
008 060823s2007 ne a 001 0 eng
010 $a 2006028112
020 $a9780240808208 (pbk. : alk. paper)
020 $a0240808207 (pbk. : alk. paper)
029 1 $aYDXCP$b2485902
035 $a(CSdNU)u296554-01national_inst
035 $a(OCoLC)71266403
035 $a(OCoLC)71266403
035 $a(OCoLC)71266403
040 $aDLC$cDLC$dBAKER$dC#P$dYDXCP$dBTCTA$dOrLoB-B
049 $aCNUM
050 00 $aNC1765$b.B38 2007
082 00 $a791.43/34$222
100 1 $aBeiman, Nancy.
245 10 $aPrepare to board! :$bcreating story and characters for animated features and shorts /$cNancy Beiman.
260 $aAmsterdam ;$aBoston :$bElsevier Focal Press,$cc2007.
300 $axiv, 317 p. :$bill. (some col.) ;$c27 cm.
500 $aIncludes index.
505 0 $a1. First, catch your rabbit -- 2. Vive la Difference! : animation and live-action storyboards -- 3. Putting yourself into your work -- 4. Situation and character-driven stories -- 5. What if? : contrasting the possible and the fanciful -- 6. Appealing or appalling? : beginning character design -- 7. Size matters : the importance of scale -- 8. Beauties and beasts : creating character contrasts in design -- 9. Location, location, location : art direction and storytelling -- 10. Starting story sketch : compose yourself -- 11. Roughing it : basic staging -- 12. Boarding time : getting with the story beat -- 13. The big picture : creating story sequences -- 14. Patterns in time : pacing action on rough boards -- 15. Present tense : creating performance on storyboard -- 16. Diamond in the rough model sheet : refining character designs -- 17. Color my world : art direction and storytelling -- 18. Show and tell : pitching your storyboards -- 19. Talking pictures : assembling a story reel or animatic with a scratch track -- 20. Build a better mouse : creating cleanup model sheets -- 21. Maquette simple : modeling characters in three dimensions -- 22. Am I blue? : creating character through color -- 23. Screen and screen again : preparing for production -- 24. Further reading : books, discs, and Websites -- 25. Appendices : animated interviews.
650 0 $aAnimation (Cinematography)
650 0 $aAnimated films$xAuthorship.
650 0 $aCartoon characters.
938 $aBaker & Taylor$bBKTY$c39.95$d29.96$i0240808207$n0006970993$sactive
938 $aYBP Library Services$bYANK$n2485902
938 $aBaker and Taylor$bBTCP$n2006028112
947 $fCOLS-MFA$hCIRCSTACKS$p$37.95$q1
949 $aNC 1765 .B38 2007$i31786102112866
994 $a92$bCNU
999 $aNC 1765 .B38 2007$wLC$c1$i31786102112866$d3/7/2012$e6/17/2010 $lCIRCSTACKS$mNULS$n5$rY$sY$tBOOK$u4/25/2007