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MARC Record from Library of Congress

Record ID marc_loc_updates/v38.i34.records.utf8:17656839:1121
Source Library of Congress
Download Link /show-records/marc_loc_updates/v38.i34.records.utf8:17656839:1121?format=raw

LEADER: 01121cam a22002414a 4500
001 2010004325
003 DLC
005 20100819173750.0
008 100203s2011 maua b 001 0 eng
010 $a 2010004325
020 $a9780763778958 (pbk.)
020 $a0763778958 (ibid.)
040 $aDLC$cDLC$dDLC
050 00 $aQA76.76.C672$bC437 2011
082 00 $a794.8/1526$222
100 1 $aChandler, Heather Maxwell.
245 10 $aFundamentals of game development /$cHeather Maxwell Chandler, Rafael Chandler.
260 $aSudbury, Mass. :$bJones and Bartlett Publishers,$cc2011.
300 $axxiv, 381 p. :$bill. ;$c23 cm. +$e1 CD ROM (4 3/4 in.)
504 $aIncludes bibliographical references and index.
505 0 $aWhat is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.
650 0 $aComputer games$xProgramming.
700 1 $aChandler, Rafael.