Record ID | marc_loc_updates/v38.i09.records.utf8:11366730:1217 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_updates/v38.i09.records.utf8:11366730:1217?format=raw |
LEADER: 01217cam a2200253 a 4500
001 2009026379
003 DLC
005 20100225123920.0
008 090626s2009 ncua b 001 0 eng
010 $a 2009026379
020 $a9780786441976 (softcover : alk. paper)
020 $a0786441976 (softcover : alk. paper)
035 $a(OCoLC)ocn419264171
040 $aDLC$cDLC$dYDXCP$dC#P$dDLC
050 00 $aGV1469.34.P79$bH67 2009
082 00 $a794.8$222
245 00 $aHorror video games :$bessays on the fusion of fear and play /$cedited by Bernard Perron ; foreword by Clive Barker.
260 $aJefferson, N.C. :$bMcFarland & Co.,$cc2009.
300 $aviii, 302 p. :$bill. ;$c23 cm.
504 $aIncludes bibliographical references and index.
520 $a"In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually"--Provided by publisher.
650 0 $aVideo games$xPsychological aspects.
650 0 $aHorror.
700 1 $aPerron, Bernard.