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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part41.utf8:165653043:2395
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part41.utf8:165653043:2395?format=raw

LEADER: 02395cam a2200373 i 4500
001 2014018312
003 DLC
005 20150404082451.0
008 140508t20142014flua b 001 0 eng
010 $a 2014018312
020 $a9781466594005 (paperback)
020 $a1466594004 (paperback)
040 $aDLC$beng$cDLC$erda$dDLC
042 $apcc
050 00 $aQA76.76.C672$bN33 2014
082 00 $a794.8/1526$223
084 $aCOM012040$2bisacsh
100 1 $aNagle, Dan.
245 10 $aHTML5 game engines :$bapp development and distribution /$cDan Nagle.
264 1 $aBoca Raton :$bCRC Press, Taylor & Francis Group,$c[2014]
300 $axvii, 198 pages :$billustrations ;$c24 cm
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
500 $a"An A K Peters book."
504 $aIncludes bibliographical references (pages 185-192) and index.
520 $a"Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms.Get Hands-On Guidance through Practical Techniques and ExamplesThe book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook"--$cProvided by publisher.
650 0 $aComputer games$xProgramming.
650 0 $aHTML (Document markup language)
650 0 $aInternet games.
650 0 $aInternet programming.
650 0 $aApplication software$xDevelopment.
650 7 $aCOMPUTERS / Programming / Games.$2bisacsh
856 42 $3Cover image$uhttp://images.tandf.co.uk/common/jackets/websmall/978146659/9781466594005.jpg