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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part38.utf8:143792475:1558
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part38.utf8:143792475:1558?format=raw

LEADER: 01558cam a22003497a 4500
001 2010920327
003 DLC
005 20121026091652.0
008 100111s2011 maua b 001 0 eng d
010 $a 2010920327
020 $a9781584507024
020 $a1584507020
035 $a(OCoLC)ocn462923011
040 $aBTCTA$beng$cBTCTA$dBWX$dSINTU$dVGM$dYDXCP$dUAT$dIUL$dBDX$dDLC
042 $alccopycat
050 00 $aQA76.76.C672$bG3648 2011
082 00 $a794.8/1526$223
245 00 $aGame programming gems 8 /$cedited by Adam Lake.
246 3 $aGame programming gems eight
260 $aBoston, MA :$bCourse Technology/Cengage Learning,$cc2011.
300 $axiii, 625 p. :$bill. ;$c25 cm. +$e1 CD-ROM (4 3/4 in.)
538 $aSystem requirements for CD-ROM: PC; Windows; CD-ROM drive.
500 $aCD-ROM contains chapter files for selected chapters.
504 $aIncludes bibliographical references and index.
520 $aPresents articles that cover a variety of topics in the field of game programming, including graphics, animation, audio, and networking.
650 0 $aComputer games$xProgramming.
650 0 $aComputer graphics.
650 7 $aComputer games$xComputer software.$2sears
700 1 $aLake, Adam,$d1974-
856 42 $3Publisher description$uhttp://www.loc.gov/catdir/enhancements/fy1301/2010920327-d.html
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/enhancements/fy1301/2010920327-t.html
856 42 $3Contributor biographical information$uhttp://www.loc.gov/catdir/enhancements/fy1303/2010920327-b.html