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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part37.utf8:188043578:1070
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part37.utf8:188043578:1070?format=raw

LEADER: 01070cam a22002897a 4500
001 2010283634
003 DLC
005 20110831082612.0
008 101023s2010 caua 001 0 eng d
010 $a 2010283634
020 $a9781430225997 (pbk.)
020 $a9781430226000 (electronic)
035 $a(OCoLC)ocn428030818
040 $aBTCTA$cBTCTA$dYDXCP$dIH9$dORX$dCDX$dYWM$dDLC
042 $alccopycat
050 00 $aQA76.8.I64$bB44 2010
082 04 $a005.26$222
245 00 $aBeginning iPhone games development /$cPeter Bakhirev ... [et al.].
260 $a[Berkeley, Calif. ]:$bApress ;$aNew York, NY :$bDistributed to the book trade worldwide by Springer-Verlag New York$cc2010.
300 $axvii, 706 p. :$bill. ;$c24 cm.
500 $aIncludes index.
500 $a"Essential guide for all iPhone and iPod touch game developers."--Cover.
650 0 $aiPhone (Smartphone)$xProgramming.
650 0 $aSmartphones$xProgramming.
650 0 $aiPod touch (Digital music player)$xProgramming.
650 0 $aComputer games$xProgramming.
700 1 $aBakhirev, Peter.