| Record ID | marc_loc_2016/BooksAll.2016.part35.utf8:104008505:1626 |
| Source | Library of Congress |
| Download Link | /show-records/marc_loc_2016/BooksAll.2016.part35.utf8:104008505:1626?format=raw |
LEADER: 01626cam a2200325 a 4500
001 2008009613
003 DLC
005 20110112081523.0
008 080229s2008 inua 001 0 eng
010 $a 2008009613
020 $a9780470249963
020 $a047024996X
035 $a(OCoLC)ocn212893701
040 $aDLC$cDLC$dBTCTA$dBAKER$dYDXCP$dC#P$dBWX$dCDX$dOCLCQ$dDEBBG$dDLC
050 00 $aT385$b.S662 2008
082 00 $a006.6/93$222
084 $aST 321 Z38$2rvk
100 1 $aSpencer, Scott,$d1975-
245 10 $aZBrush character creation :$badvanced digital sculpting /$cScott Spencer.
260 $aIndianapolis, Ind. :$bWiley Pub.,$cc2008.
300 $axx, 329 p. :$bill. (some col.) ;$c26 cm. +$e1 DVD-ROM (4 3/4 in.)
440 0 $aSerious skills
500 $aIncludes index.
505 0 $aSculpting, from traditional to digital -- Sculpting in ZBrush -- Designing a character bust -- ZBrush for detailing -- Texture painting -- ZSpheres -- Transpose, retopology, and mesh extraction -- ZBrush movies and Photoshop composites -- Rendering ZBrush displacements in Maya -- ZMapper -- ZScripts, macros, and interface customization.
650 0 $aComputer graphics.
630 00 $aZBrush.
856 42 $3Publisher description$uhttp://www.loc.gov/catdir/enhancements/fy0814/2008009613-d.html
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/enhancements/fy0814/2008009613-t.html
856 42 $3Contributor biographical information$uhttp://www.loc.gov/catdir/enhancements/fy0829/2008009613-b.html
856 4 $mDE-576;wiley$qimage/jpeg$uhttp://swbplus.bsz-bw.de/bsz286654849cov.htm$v20090320120816$3Cover