Record ID | marc_loc_2016/BooksAll.2016.part32.utf8:196103729:855 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part32.utf8:196103729:855?format=raw |
LEADER: 00855cam a22002657a 4500
001 2005297823
003 DLC
005 20050603161739.0
008 050504s2004 caua 001 0 eng d
010 $a 2005297823
040 $aUKM$cUKM$dITD$dVPI$dDLC
015 $aGBA3-T6901
020 $a1590591232
035 $a(OCoLC)ocm53394210
042 $alccopycat
082 04 $a794.815133$221
050 00 $aQA76.76.C672$bC74 2004
100 1 $aCroft, David Wallace
245 10 $aAdvanced Java game programming /$cDavid Wallace Croft.
246 30 $aJava game programming
260 $aBerkeley, CA. :$bApress ;$aNew York :$bDistributed to the book trade in the United States by Springer-Verlag,$cc2004.
300 $axxi, 558 p. :$bill. ;$c24 cm.
500 $aIncludes index.
650 0 $aComputer games$xProgramming.
650 0 $aJava (Computer program language)