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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part31.utf8:195249580:1151
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part31.utf8:195249580:1151?format=raw

LEADER: 01151cam a22003257a 4500
001 2004095071
003 DLC
005 20090604082041.0
008 050223s2005 inua 001 0 eng d
010 $a 2004095071
040 $aNRC$cNRC$dDLC
020 $a0672326922 (pbk.)
035 $a(OCoLC)ocm57422079
042 $alccopycat
050 00 $aQA76.76.C672$bB87 2004
082 00 $a794.8/1536$222
100 1 $aBusby, Jason.
245 10 $aMastering unreal technology :$bthe art of level design /$cJason Busby, Zak Parrish, Joel Van Eenwyk.
246 3 $aUnreal technology
260 $aIndianapolis, Ind. :$bSams Pub.,$cc2005.
300 $axvii, 962 p. :$bill. ;$c24 cm. +$e1 CD-ROM (4 3/4 in.).
500 $a"Epic games."
500 $a"CD-ROM includes Maya 5 personal learning edition, unread runtime engine demo, tutorial examples developed throughout the book"--P. [4] of cover.
500 $aIncludes index.
650 0 $aLevel design (Computer science)
650 0 $aComputer games$xDesign.
650 0 $aComputer adventure games$xDesign.
630 00 $aUnreal ED (Computer file)
700 1 $aParrish, Zak.
700 1 $aVan Eenwyk, Joel.