Record ID | marc_columbia/Columbia-extract-20221130-031.mrc:243335895:7082 |
Source | marc_columbia |
Download Link | /show-records/marc_columbia/Columbia-extract-20221130-031.mrc:243335895:7082?format=raw |
LEADER: 07082cam a2200805 i 4500
001 15128685
005 20220219230532.0
006 m o d
007 cr cnu---unuuu
008 180115s2018 flua ob 001 0 eng d
035 $a(OCoLC)on1019682819
035 $a(NNC)15128685
040 $aN$T$beng$erda$epn$cN$T$dYDX$dEBLCP$dTYFRS$dIUL$dOCLCO$dCUS$dMERER$dOCLCF$dOCLCO$dOCLCQ$dU3W$dOCLCO$dOCLCQ$dOCLCO$dWYU$dOTZ$dOCLCQ$dOCLCA$dTKN$dOCLCO$dOCLCA$dUKAHL$dOCLCQ$dUKMGB$dKUK$dWAU$dK6U$dOCLCO$dOCLCQ
015 $aGBB804058$2bnb
016 7 $a018668829$2Uk
020 $a9781351231930$q(electronic bk.)
020 $a1351231936$q(electronic bk.)
020 $a9781351231954
020 $a1351231952
020 $a9781351231947
020 $a1351231944
020 $a9781351231923
020 $a1351231928
020 $a9781498773447
020 $a1498773443
020 $z9781498773430
020 $z1498773435
020 $z9781138748026
024 7 $a10.1201/9781351231954$2doi
035 $a(OCoLC)1019682819
037 $a9781351231930$bIngram Content Group
050 4 $aQP360.7$b.B7345 2018
060 4 $aWL 26.5
072 7 $aMED$x075000$2bisacsh
072 7 $aSCI$x036000$2bisacsh
082 04 $a612.80285$223
049 $aZCUA
245 00 $aBrain-computer interfaces handbook :$btechnological and theoretical advances /$cedited by Chang S. Nam, Anton Nijholt, Fabien Lotte.
264 1 $aBoca Raton :$bTaylor & Francis, CRC Press,$c2018.
300 $a1 online resource (xxv, 787 pages) :$billustrations (some color)
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
504 $aIncludes bibliographical references and index.
588 0 $aPrint version record.
520 2 $a"This handbook is a valuable resource to anyone involved with improvement of people's lives by replacing, restoring, supplementing and improving motor action, and understanding the neural bases of such functions. While there are several other resources available, there is no handbook such as this one. This handbook addresses the recent and rapid changes in the field of brain-computer interfaces (BCIs). Due to these changes interest in BCI has grown enormously, including interest from computer science researchers with a background in computational intelligence, human-computer interaction, and researchers in entertainment technology."--Provided by publisher
505 0 $aIntroduction : evolution of brain-computer interfaces -- Part I. Brain-computer interface applications -- Section A. Brain-computer interfaces introduction -- Brain-computer interface : an emerging interaction technology -- Facilitating the integration of modern neuroscience into noninvasive BCIs -- Passive brain-computer interfaces : a perspective on increased interactivity -- Section B. Therapeutic applications -- Brain-computer interfaces for motor rehabilitation, assessment of consciousness, and communication -- Therapeutic applications of BCI technologies -- Advances in neuroprosthetics : past, present, and future -- Design and customization of SSVEP-based BCI applications aimed for elderly people -- Section C. Affective and artistic brain-computer interfaces -- Affective brain-computer interfacing and methods for affective state detection -- Toward practical BCI solutions for entertainment and art performance -- BCI for music making : then, now, and next -- Section D. BCI control of entertainment and multimedia -- BCI and games : playful, experience-oriented learning by vivid feedback? -- Brain-computer interfaces for mediating interaction in virtual and augmented reality -- Brain-computer interfaces and haptics : a literature review -- Part II. Signal acquisition and open source platform in BCI -- Utilizing subdermal electrodes as a noninvasive alternative for motor-based BCIs -- Validation of neurotrophic electrode long-term recordings in human cortex -- ECoG-based BCIs -- BCI software -- Part III. Signal processing, feature extraction, and classification in BCI -- Gentle introduction to signal processing and classification for single-trial EEG analysis -- Riemannian classification for SSVEP-based BCI : offline versus online implementations -- The fundamentals of signal processing for evoked potential BCIs : a guided tutorial -- Bayesian learning for EEG analysis -- Transfer learning for BCIs -- Part IV. Brain-computer interface paradigms -- A step-by-step tutorial for a motor imagery-based BCI -- Eye gaze collaboration with brain-computer interfaces : using both modalities for more robust interaction -- Designing a BCI stimulus presentation paradigm using a performance-based approach -- Issues and challenges in designing P300 and SSVEP paradigms -- Hybrid brain-computer interfaces and their applications -- Augmenting attention with brain-computer interfaces -- Part V. Human factors, design, and evaluation in BCI -- Toward usability evaluation for brain-computer interfaces -- Why user-centered design is relevant for brain-computer interfacing and how it can be implemented in study protocols -- A generic framework for adaptive EEG-based BCI training and operation -- Mind the traps! Design guidelines for rigorous BCI experiments -- Evaluation and performance assessment of the brain-computer interface system -- Part VI. Emerging issues and future BCIs -- Privacy and ethics in brain-computer interface research -- Associative plasticity induced by a brain-computer interface based on movement-related cortical potentials -- Past and future of multi-mind brain-computer interfaces -- Bidirectional neural interfaces -- Perspectives on brain-computer interfaces -- Conclusion : moving forward in brain-computer interfaces.
650 0 $aNeuroergonomics.
650 0 $aBrain-computer interfaces.
650 0 $aSelf-help devices for people with disabilities.
650 0 $aBrain$xResearch.
650 0 $aComputer games$xEquipment and supplies.
650 0 $aAugmented reality.
650 0 $aHuman-machine systems.
650 2 $aBrain-Computer Interfaces
650 7 $aMEDICAL$xPhysiology.$2bisacsh
650 7 $aSCIENCE$xLife Sciences$xHuman Anatomy & Physiology.$2bisacsh
650 7 $aAugmented reality.$2fast$0(OCoLC)fst01741874
650 7 $aBrain-computer interfaces.$2fast$0(OCoLC)fst01742078
650 7 $aBrain$xResearch.$2fast$0(OCoLC)fst00837661
650 7 $aHuman-machine systems.$2fast$0(OCoLC)fst00963500
650 7 $aNeuroergonomics.$2fast$0(OCoLC)fst01738857
650 7 $aSelf-help devices for people with disabilities.$2fast$0(OCoLC)fst01111735
655 4 $aElectronic books.
700 1 $aNam, Chang S.,$eeditor.
700 1 $aNijholt, Anton,$d1946-$eeditor.
700 1 $aLotte, Fabien,$eeditor.
776 08 $iPrint version:$tBrain-computer interfaces handbook.$dBoca Raton : Taylor & Francis, CRC Press, 2018$z9781498773430$w(DLC) 2017035052$w(OCoLC)995355524
856 40 $uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio15128685$zTaylor & Francis eBooks
852 8 $blweb$hEBOOKS