It looks like you're offline.
Open Library logo
additional options menu

MARC Record from marc_columbia

Record ID marc_columbia/Columbia-extract-20221130-031.mrc:202073439:4013
Source marc_columbia
Download Link /show-records/marc_columbia/Columbia-extract-20221130-031.mrc:202073439:4013?format=raw

LEADER: 04013cam a2200685Ii 4500
001 15114962
005 20220514233107.0
006 m o d
007 cr cnu|||unuuu
008 161007s2017 nyu ob 001 0 eng d
035 $a(OCoLC)ocn960040426
035 $a(NNC)15114962
040 $aIDEBK$beng$epn$cIDEBK$dN$T$dIDEBK$dTYFRS$dOCLCF$dOCLCQ$dYDX$dOCLCQ$dCCO$dOCLCQ$dUAB$dOCLCQ$dUPM$dU3G$dU3W$dCNCGM$dOCLCA$dOCLCQ$dAU@$dOCLCO$dOCLCQ$dK6U$dOCLCO$dSFB$dOCLCO
019 $a960281925$a962355845$a964294814$a964645550$a967709345$a1031256741$a1031318097$a1260362181
020 $a131728657X$q(electronic bk.)
020 $a9781317286578$q(electronic bk.)
020 $a9781315643625
020 $a1315643626
020 $a9781317286561
020 $a1317286561
020 $z1317286561
020 $z1317286553
020 $z1138186759
020 $z9781138186750
024 8 $a99972297379
035 $a(OCoLC)960040426$z(OCoLC)960281925$z(OCoLC)962355845$z(OCoLC)964294814$z(OCoLC)964645550$z(OCoLC)967709345$z(OCoLC)1031256741$z(OCoLC)1031318097$z(OCoLC)1260362181
037 $a959362$bMIL
050 4 $aP90$b.S8365 2016
072 7 $aPSY$x031000$2bisacsh
082 04 $a302.2$223
049 $aZCUA
245 00 $aSubjectivity across media :$binterdisciplinary and transmedial persepectives /$cedited by Maike Sarah Reinerth and Jan-Nöel Thon.
260 $aNew York :$bRoutledge,$c2017.
300 $a1 online resource
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
490 1 $aRoutledge research in cultural and media studies
504 $aIncludes bibliographical references and index.
588 0 $aOnline resource; title from PDF title page (EBSCO, viewed October 11, 2016).
505 0 $aPart 1. Verbal representations of subjectivity -- part 2. Verbal-pictorial representations of subjectivity -- part 3. Audiovisual representations of subjectivity -- part 4. Interactive representations of subjectivity.
520 $aMedia in general and narrative media in particular have the potential to represent not only a variety of both possible and actual worlds but also the perception and consciousness of characters in these worlds. Hence, media can be understood as "qualia machines," as technologies that allow for the production of subjective experiences within the affordances and limitations posed by the conventions of their specific mediality. This edited collection examines the transmedial as well as the medium-specific strategies employed by the verbal representations characteristic for literary texts, the verbal-pictorial representations characteristic for comics, the audiovisual representations characteristic for films, and the interactive representations characteristic for video games. Combining theoretical perspectives from analytic philosophy, cognitive theory, and narratology with approaches from phenomenology, psychosemiotics, and social semiotics, the contributions collected in this volume provide a state-of-the-art map of current research on a wide variety of ways in which subjectivity can be represented across conventionally distinct media. -- Amazon.com.
650 0 $aMass media.
650 0 $aSubjectivity.
650 0 $aNarration (Rhetoric)
650 6 $aMédias.
650 6 $aNarration.
650 7 $amass media.$2aat
650 7 $aPSYCHOLOGY$xSocial Psychology.$2bisacsh
650 7 $aMass media.$2fast$0(OCoLC)fst01011219
650 7 $aNarration (Rhetoric)$2fast$0(OCoLC)fst01032927
650 7 $aSubjectivity.$2fast$0(OCoLC)fst01136568
655 0 $aElectronic books.
655 4 $aElectronic books.
700 1 $aReinerth, Maike Sarah,$eeditor.
700 1 $aThon, Jan-Noël,$eeditor.
776 08 $iPrint version:$z9781138186750
830 0 $aRoutledge research in cultural and media studies.
856 40 $uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio15114962$zTaylor & Francis eBooks
852 8 $blweb$hEBOOKS