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MARC Record from marc_columbia

Record ID marc_columbia/Columbia-extract-20221130-022.mrc:147423807:3285
Source marc_columbia
Download Link /show-records/marc_columbia/Columbia-extract-20221130-022.mrc:147423807:3285?format=raw

LEADER: 03285cam a2200433 i 4500
001 10785377
005 20140617114348.0
008 130925s2014 ncu b 001 0 eng
010 $a 2013038906
019 $a849247984
020 $a9780786474189 (softcover : alk. paper)
020 $a0786474181 (softcover : alk. paper)
024 $a99958436836
035 $a(OCoLC)849204829$z(OCoLC)849247984
035 $a(OCoLC)ocn849204829
035 $a(NNC)10785377
040 $aDLC$erda$beng$cDLC$dYDX$dBTCTA$dYDXCP$dBDX$dOCLCO$dVVS$dOCLCF$dOCLCO
042 $apcc
050 00 $aHM646$b.F34 2014
082 00 $a306/.1$223
245 00 $aFan CULTure :$bessays on participatory fandom in the 21st century /$cedited by Kristin M. Barton and Jonathan Malcolm Lampley ; foreword by Stephen J. Sansweet.
264 1 $aJefferson, North Carolina :$bMcFarland & Company, Inc., Publishers,$c[2014]
300 $aviii, 203 pages ;$c23 cm
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
504 $aIncludes bibliographical references and index.
520 $a"Fan CULTure explores how present-day fans interact with the films, television shows, books, and pop culture artifacts they love. From creating original works of fanfiction to influencing the content of major primetime series through social media, fans are no longer passive consumers. They have evolved into active participants in creating and shaping these works"--$cProvided by publisher.
505 0 $aFan productions. Can't stop the sequel: how the serenity-inspired Browncoats: redemption is changing the future of fan films / Kristin M. Barton -- Dark shadows fandom, then and now (1966-2013) / Jeff Thompson -- Spellbound: an analysis of adult-oriented Harry Potter fanfiction / Don Tresca -- Recut film trailers, nostalgia and the teen film / Kathleen Williams -- Social media. Bringing piety back: Tim Tebow, sports and American culture / Susan Orenstein -- Fan-made time: The lord of the rings and The hobbit / Owain Gwynne -- The fandom is out there: social media and the X-files online / Bethan Jones -- Alternate reality games, narrative disbursement, and canon: The lost experience / Kent Aardse -- Fan-influenced content. Block party: a look at adult fans of Lego / Jennifer C. Garlen -- A new kind of pandering: supernatural and the world of fanfiction / Anissa M. Graham -- Desiring the tangible: Disneyland, fandom and spatial immersion / Meyrav Koren-Kuik -- Chuck versus the advertiser: how fan activism and footlong Subway sandwiches saved a television series / Kristin M. Barton -- "Guys, where are we?" podcasts, online video, and Lost's participatory culture / Michael Graves -- Afterword: the past and future of fandom studies / Jonathan Malcolm Lampley.
650 0 $aSubculture.
650 0 $aFans (Persons)
650 0 $aMass media$xSocial aspects.
650 7 $aFans (Persons)$2fast$0(OCoLC)fst00920677
650 7 $aMass media$xSocial aspects.$2fast$0(OCoLC)fst01011303
650 7 $aSubculture.$2fast$0(OCoLC)fst01136426
700 1 $aBarton, Kristin Michael,$d1977-,$eeditor.
700 1 $aLampley, Jonathan Malcolm,$d1967-,$eeditor.
700 1 $aSansweet, Stephen J.,$d1945-,$ewriter of foreword.
852 00 $bleh$hHM646$i.F34 2014