Record ID | ia:iphoneapplicatio0000gold |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/iphoneapplicatio0000gold/iphoneapplicatio0000gold_marc.xml |
Download MARC binary | https://www.archive.org/download/iphoneapplicatio0000gold/iphoneapplicatio0000gold_meta.mrc |
LEADER: 05603cam 2200961Ia 4500
001 ocn530177819
003 OCoLC
005 20191204012024.0
008 100226s2010 njua o 001 0 eng d
006 m o d
007 cr cnu---unuuu
010 $a 2009937836
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020 $a9780470605288$q(electronic bk.)
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020 $a0470568437
020 $a9780470568439
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050 4 $aQA76.76.A65$bG65 2010eb
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100 1 $aGoldstein, Neal.
245 10 $aIPhone application development for dummies /$cby Neal Goldstein.
250 $a2nd ed.
260 $aHoboken, N.J. :$bWiley Pub.,$c2010.
300 $a1 online resource (xx, 408 pages) :$billustrations.
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
490 1 $a--For dummies.
500 $aIncludes index.
500 $a"Making everything easier!"--Cover.
505 0 $aCreating killer iPhone applications -- Looking behind the screen -- Enlisting in the Developer Corps -- Getting to know the SDK -- Building the user interface -- While your application is running -- Actually writing code -- Entering and managing data -- Saving data and creating a secret button -- Using the debugger -- Buttoning it down and calling home -- Death, taxes, and the iPhone provisioning -- Designing your application -- Setting the table -- Enhancing the user experience -- Creating controllers and their models -- Finding your way -- Top ten Apple sample applications (with code!) -- Ten ways to be a happy developer.
520 $a"Make the most of the new 3.1 OS and Apple's Xcode 3.2! Learn to design small- or large-scale iPhone applications for profit or fun, create new iPhone apps using Xcode℗ʼ, get your applications into the App Store and work with frameworks. Even if you're not a programming pro, you can turn your bright idea into an app you can market. The book also shows you how to get into the App Store!"--Publisher's description.
588 0 $aPrint version record.
630 00 $aDeveloper's library.
630 07 $aDeveloper's library.$2blmlsh
630 07 $aDeveloper's library.$2fast$0(OCoLC)fst01780620
650 0 $aiPhone (Smartphone)$xProgramming.
650 0 $aApplication software$xDevelopment.
650 0 $aMobile computing.
650 0 $aComputer software$xDevelopment.
650 7 $aCOMPUTERS$xSystem Administration$xWindows Administration.$2bisacsh
650 7 $aCOMPUTERS$xOperating Systems$xDOS.$2bisacsh
650 7 $aCOMPUTERS$xOperating Systems$xWindows Server & NT.$2bisacsh
650 7 $aCOMPUTERS$xOperating Systems$xMacintosh.$2bisacsh
650 7 $aCOMPUTERS$xOperating Systems$xWindows Workstation.$2bisacsh
650 7 $aiPhone (Smartphone)$xProgramming.$2blmlsh
650 7 $aApplication software$xDevelopment.$2blmlsh
650 7 $aMobile computing.$2blmlsh
650 7 $aComputer software$xDevelopment.$2blmlsh
650 7 $aApplication software$xDevelopment.$2fast$0(OCoLC)fst00811707
650 7 $aComputer software$xDevelopment.$2fast$0(OCoLC)fst00872537
650 7 $aMobile computing.$2fast$0(OCoLC)fst01024221
655 4 $aElectronic books.
655 0 $aElectronic book.
776 08 $iPrint version:$aGoldstein, Neal.$tIPhone application development for dummies.$b2nd ed.$dHoboken, N.J. : Wiley Publishing, Inc., 2010$z9780470568439$w(DLC) 2009937836$w(OCoLC)463465910
830 0 $a--For dummies.
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