It looks like you're offline.
Open Library logo
additional options menu

MARC record from Internet Archive

LEADER: 03032cam 2200565 a 4500
001 ocm55739398
003 OCoLC
005 20201009042821.0
008 040630s2004 caua b 001 0 eng d
010 $a 2004555369
040 $aOWR$beng$cDLC$dOWR$dBAKER$dBTCTA$dYDXCP$dCO3$dVUE$dUKMGB$dOCLCO$dOCLCF$dOCLCA$dOCLCQ$dI8M$dOCLCQ$dUKWOH$dOCLCQ$dAU@$dOCLCQ$dOCLCA
015 $aGBA3U9481$2bnb
016 7 $a006946794$2Uk
020 $a1578202221
020 $a9781578202225
035 $a(OCoLC)55739398
042 $alccopycat
050 00 $aQA76.76.C672$bF84 2004
082 00 $a794.8/1536$222
100 1 $aFullerton, Tracy.
245 10 $aGame design workshop :$bdesigning, prototyping, and playtesting games /$cTracy Fullerton, Christopher Swain, Steven Hoffman.
260 $aSan Francisco, Calif. :$bCMP ;$aBerkeley, CA :$bDistributed in the US by Publishers Group West,$c©2004.
300 $axvi, 460 pages :$billustrations ;$c24 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
504 $aIncludes bibliographical references (pages 447-448) and index.
520 $aProvides exercises that teach fundamental game design skills along with information on prototyping, testing, and designing games.
505 0 $aCh. 1. The role of the game designer -- Ch. 2. The structure of games -- Ch. 3. Working with formal elements -- Ch. 4. Working with dramatic elements -- Ch. 5. Working with system dynamics -- Ch. 6. Conceptualization -- Ch. 7. Prototyping -- Ch. 8. Playtesting -- Ch. 9. Functionality, completeness and balance -- Ch. 10. Fun and accessibility -- Ch. 11. Controls and interfaces -- Ch. 12. Team structures -- Ch. 13. Stages of development -- Ch. 14. The design document -- Ch. 15. Understanding the game industry -- Ch. 16. Selling yourself and your ideas to the game industry. Appendix A: Sample budget spreadsheet. Appendix B: Industry magazines and web sites.
650 0 $aComputer games$xProgramming.
650 0 $aComputer games$xDesign.
650 0 $aComputer graphics.
650 7 $aComputer games$xDesign.$2fast$0(OCoLC)fst00872112
650 7 $aComputer games$xProgramming.$2fast$0(OCoLC)fst00872114
650 7 $aComputer graphics.$2fast$0(OCoLC)fst00872119
700 1 $aSwain, Christopher,$d1966-
700 1 $aHoffman, Steven,$d1965-
856 42 $3Contributor biographical information$uhttp://catdir.loc.gov/catdir/enhancements/fy1211/2004555369-b.html
856 42 $3Publisher description$uhttp://catdir.loc.gov/catdir/enhancements/fy0703/2004555369-d.html
938 $aBaker & Taylor$bBKTY$c44.95$d33.71$i1578202221$n0004296295$sactive
938 $aBaker and Taylor$bBTCP$n2004555369
938 $aYBP Library Services$bYANK$n2046294
029 1 $aAU@$b000025463801
029 1 $aNLGGC$b265454778
029 1 $aNZ1$b9097196
029 1 $aUKMGB$b006946794
029 1 $aUNITY$b075990415
029 1 $aYDXCP$b2046294
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 166 OTHER HOLDINGS