Record ID | ia:flashmx3dgraphic0000davi |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/flashmx3dgraphic0000davi/flashmx3dgraphic0000davi_marc.xml |
Download MARC binary | https://www.archive.org/download/flashmx3dgraphic0000davi/flashmx3dgraphic0000davi_meta.mrc |
LEADER: 04390cam 22006374a 4500
001 ocm52255251
003 OCoLC
005 20201117015438.0
008 030205s2003 nyua 001 0 eng
006 m g b
007 ta
007 co ug|---a||||
010 $a 2003101861
040 $aDLC$beng$cDLC$dCPL$dBAKER$dBTCTA$dYDXCP$dIG#$dDEBBG$dUKM$dNUI$dTXBXL$dOCLCF$dOCLCQ$dI8M$dOCLCO$dOCLCQ$dZ5A$dOCLCQ$dOCLCO$dOCLCA$dAPUMS
015 $aGBA3Y6495$2bnb
019 $a51781976$a148135996$a671849148$a970412646$a988829092$a1004933707$a1027869469$a1053023258$a1191287228$a1198541553
020 $a0764537113$q(pbk.)
020 $a9780764537110$q(pbk.)
035 $a(OCoLC)52255251$z(OCoLC)51781976$z(OCoLC)148135996$z(OCoLC)671849148$z(OCoLC)970412646$z(OCoLC)988829092$z(OCoLC)1004933707$z(OCoLC)1027869469$z(OCoLC)1053023258$z(OCoLC)1191287228$z(OCoLC)1198541553
042 $apcc
050 00 $aTR897.7$b.D38296 2003
082 00 $a006.6/93$222
084 $aST 326 F32$2rvk
084 $aST 326$2rvk
100 1 $aDavid, Matthew,$d1971-
245 10 $aFlash MX 3D graphics bible /$cMatthew David.
260 $aNew York :$bWiley Pub.,$c©2003.
300 $axxvi, 736 pages :$billustrations (some color) ;$c24 cm +$e1 CD-ROM (4 3/4 in.)
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
520 $aHow to create graphics using Flash MX.
505 00 $tFlash MX 3D Graphics Quickstart --$gpt. I.$tAn Introduction to Flash 3D --$gCh. 1.$tFlash MX: 3D Basics --$gCh. 2.$tDrawing, Libraries, and Timelines --$gCh. 3.$tFaking 3D with Design --$gCh. 4.$tUsing ActionScript to Create 3D --$gpt. II.$tCreating Flash 3D with Electric Rain's Swift 3D 3.0 --$gCh. 5.$tSwift 3D: Designed for Flash --$gCh. 6.$tPrimitives and 3D Importers --$gCh. 7.$tThe Extrusion Editor --$gCh. 8.$tThe Lathe Editor --$gCh. 9.$tControlling Light --$gCh. 10.$tColors and Bitmaps --$gCh. 11.$tCameras --$gCh. 12.$tAnimating with the Swift 3D Time Line --$gCh. 13.$tRAVIX 3 Exporter --$gCh. 14.$tEMO Raster Exporter --$gpt. III.$tUsing discreet's plasma to Create Flash 3D --$gCh. 15.$tPlasma: Designed for Flash 3D --$gCh. 16.$tUsing Basic Primitives in plasma --$gCh. 17.$tExtended Primitives --$gCh. 18.$tThe Text Editor --$gCh. 19.$tModifiers --$gCh. 20.$tApplying Light to Models --$gCh. 21.$tThe Material Editor --$gCh. 22.$tUsing Cameras --$gCh. 23.$tTimeline Control --$gCh. 24.$tAnimation --$gCh. 25.$tUsing Built-In Effects --$gCh. 26.$tUsing Havok Plug-Ins --$gCh. 27.$tGetting More Power with MAXScript --$gCh. 28.$tRendering as Flash --$gCh. 29.$tExporting as Director --$gpt. IV.$tAdditional Third-Party 3D Tools --$gCh. 30.$tDirector MX --$gCh. 31.$tDreamweaver MX --$gpt. V.$tImporting 3D Content into Flash --$gCh. 32.$tImporting to Macromedia Flash MX --$gCh. 33.$tOptimizing 3D for the Internet --$gCh. 34.$tMixing 3D with 2D --$gpt. VI.$tBuilding 3D Solutions --$gCh. 35.$t3D Presentations --$gCh. 36.$t3D Games --$gCh. 37.$t3D Marketing --$gCh. 38.$t3D Distance Learning --$gCh. 39.$tIntegrating 3D with Flash MX Communication Server --$gApp. A.$tWhat's on the CD-ROM --$gApp. B.$tCreating Flash 3D for the Mac.
650 0 $aComputer animation.
650 0 $aThree-dimensional display systems.
630 00 $aFlash (Computer file)
630 07 $aFlash (Computer file)$2fast$0(OCoLC)fst01388687
650 7 $aComputer animation.$2fast$0(OCoLC)fst00872015
650 7 $aThree-dimensional display systems.$2fast$0(OCoLC)fst01150324
650 7 $aFlash MX$2gnd
856 41 $3Table of contents$uhttp://catdir.loc.gov/catdir/toc/wiley032/2003101861.html
856 42 $3Contributor biographical information$uhttp://catdir.loc.gov/catdir/bios/wiley046/2003101861.html
856 42 $3Publisher description$uhttp://catdir.loc.gov/catdir/description/wiley039/2003101861.html
938 $aBaker & Taylor$bBKTY$c44.99$d33.74$i0764537113$n0004154810$sactive
938 $aBaker and Taylor$bBTCP$n2003101861
938 $aIngram$bINGR$n9780764537110
938 $aYBP Library Services$bYANK$n1953803
029 1 $aAU@$b000024710581
029 1 $aDEBBG$bBV019359761
029 1 $aHEBIS$b111765854
029 1 $aIG#$b9780764537110
029 1 $aNZ1$b7501313
029 1 $aUNITY$b080158595
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 84 OTHER HOLDINGS