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LEADER: 01202cam a22002534a 4500
001 2005016996
003 DLC
005 20060510183739.0
008 050617s2005 ncua b 001 0 eng
010 $a 2005016996
020 $a0786422920 (softcover : alk. paper)
040 $aDLC$cDLC$dDLC
042 $apcc
050 00 $aGV1469.15$b.D54 2005
082 00 $a794.8$222
245 00 $aDigital gameplay :$bessays on the nexus of game and gamer /$cedited by Nate Garrelts.
260 $aJefferson, N.C. :$bMcFarland & Co.,$cc2005.
300 $aviii, 259 p. :$bill. ;$c23 cm.
520 $a"The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on factors that influence play, including the perception of the game player. Essays cover the full range of digital gaming, including computer, video and arcade games. The final essays discuss scholars' perceptions of digital media"--Provided by publisher.
504 $aIncludes bibliographical references and index.
650 0 $aComputer games.
650 0 $aVideo games.
700 1 $aGarrelts, Nate,$d1976-
856 41 $3Table of contents$uhttp://www.loc.gov/catdir/toc/ecip0514/2005016996.html