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LEADER: 08326cam 2201093Ii 4500
001 ocn971059150
003 OCoLC
005 20220711225322.0
008 161208s2016 caua ob 001 0 eng d
006 m o d
007 cr cnu---unuuu
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020 $a9781484204726$q(electronic bk.)
020 $a1484204727$q(electronic bk.)
020 $z9781484204733
020 $z1484204735
024 7 $a10.1007/978-1-4842-0472-6$2doi
035 $a(OCoLC)971059150$z(OCoLC)967828528$z(OCoLC)972517669$z(OCoLC)972572545$z(OCoLC)972632211$z(OCoLC)972701383$z(OCoLC)981095352$z(OCoLC)989051133$z(OCoLC)990512204$z(OCoLC)992540279$z(OCoLC)994984076$z(OCoLC)1005756965$z(OCoLC)1008951630$z(OCoLC)1011963118$z(OCoLC)1029486128$z(OCoLC)1048178211$z(OCoLC)1058349550$z(OCoLC)1060187565$z(OCoLC)1066470796$z(OCoLC)1086518589$z(OCoLC)1103272232$z(OCoLC)1112521218$z(OCoLC)1113423271$z(OCoLC)1122816562$z(OCoLC)1126433903$z(OCoLC)1129339163$z(OCoLC)1129352063$z(OCoLC)1152975802$z(OCoLC)1160070754$z(OCoLC)1162316401$z(OCoLC)1162644332$z(OCoLC)1179614688$z(OCoLC)1192341348$z(OCoLC)1227636941$z(OCoLC)1237461322$z(OCoLC)1237874616$z(OCoLC)1240524392$z(OCoLC)1244634699
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082 04 $a794.8$a005.3$223
100 1 $aZechner, Mario,$eauthor.
245 10 $aBeginning Android games /$cby Mario Zechner, J.F. DiMarzio, Robert Green.
250 $aThird edition.
264 1 $aBerkeley, CA :$bApress,$c[2016]
300 $a1 online resource :$billustrations
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
347 $atext file
347 $bPDF
490 0 $aITpro collection
505 0 $aAndroid, the new kid on the block -- First steps with the Android SDK -- Game development 101 -- Android for game developers -- An Android game development framework -- Mr. Nom invades Android -- OpenGL ES : a gentle introduction -- 2D game programming tricks -- Super jumper : a 2D OpenGL ES game -- OpenGL ES : going 3D -- Programming tricks -- Droid invaders : the grand finale -- Publishing your game -- What's next?
520 $aLearn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
588 0 $aPrint version record.
504 $aIncludes bibliographical references and index.
630 00 $aAndroid (Electronic resource)
650 0 $aApplication software$xDevelopment.
650 0 $aOpen source software.
650 0 $aMobile games.
650 0 $aComputer science.
650 2 $aElectronic Data Processing
650 6 $aLogiciels d'application$xDéveloppement.
650 6 $aLogiciels libres.
650 6 $aJeux sur mobile.
650 6 $aInformatique.
650 7 $aComputer programming$xsoftware development.$2bicssc
650 7 $aGames development & programming.$2bicssc
650 7 $aGAMES$xBoard.$2bisacsh
630 07 $aAndroid (Electronic resource)$2fast$0(OCoLC)fst01776064
650 7 $aApplication software$xDevelopment.$2fast$0(OCoLC)fst00811707
650 7 $aComputer science.$2fast$0(OCoLC)fst00872451
650 7 $aMobile games.$2fast$0(OCoLC)fst01746368
650 7 $aOpen source software.$2fast$0(OCoLC)fst01046097
655 0 $aElectronic books.
655 4 $aElectronic books.
700 1 $aDiMarzio, J. F.,$eauthor.
700 1 $aGreen, Robert$c(Game developer),$eauthor.
776 08 $iPrint version:$aZechner, Mario.$tBeginning Android Games.$b3rd ed.$dBerkeley, CA : Apress : Imprint : Apress, 2016$z9781484204733
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