Record ID | ia:beginningandroid0000zech |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/beginningandroid0000zech/beginningandroid0000zech_marc.xml |
Download MARC binary | https://www.archive.org/download/beginningandroid0000zech/beginningandroid0000zech_meta.mrc |
LEADER: 01327cam a22002895a 4500
001 2013388139
003 DLC
005 20140207082810.0
008 140128s2011 nyua 001 0 eng d
010 $a 2013388139
020 $a9781430239871 (pbk.)
020 $a1430239875 (pbk.)
020 $z9781430239888 (electronic)
035 $a(OCoLC)ocn781260624
040 $aYDXCP$cYDXCP$dBWX$dVGM$dDLC
042 $alccopycat
050 00 $aGV1469.3$b.Z44 2011
100 1 $aZechner, Mario.
245 10 $aBeginning Android 4 games development /$cMario Zechner, Robert Green.
260 $aNew York :$bApress :$bDistributed to the book trade by Springer,$cc2011.
300 $axv, 677 p. :$bill. ;$c25 cm.
500 $aIncludes index.
505 0 $aAndroid, the new kid on the block -- First steps with the Android SDK -- Game development 101 -- Android for game developers -- An Android game development framework -- Mr. Nom invades Android -- OpenGL ES : a gentle introduction -- 2D game programming tricks -- Super jumper : a 2D OpenGL ES game -- OpenGL ES : going 3D -- Programming tricks -- Droid invaders : the grand finale -- Publishing your game -- What's next?
630 00 $aAndroid (Electronic resource)
650 0 $aMobile games$xDevelopment.
650 0 $aApplication software$xDevelopment.
700 1 $aGreen, Robert.