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LEADER: 06123cam 2200721 i 4500
001 ocn861208675
003 OCoLC
005 20211015235720.0
008 140106t20142014caua j 001 0 eng
010 $a 2013048974
040 $aDLC$beng$erda$cDLC$dBTCTA$dBDX$dOCLCO$dYDXCP$dOCLCO$dUKMGB$dON8$dVP@$dJPL$dGK8$dINR$dCLE$dOCLCQ$dCOO$dCNCBE$dSHM$dTXNES$dXFG$dSFR$dCHILD$dOCLCQ$dCKE$dOCLCF$dOCLCQ$dOCLCO
015 $aGBB469459$2bnb
016 7 $a016775869$2Uk
016 7 $a016776567$2Uk
019 $a861068574$a888284439
020 $a9781593275532$q(pbk.)
020 $a1593275536$q(pbk.)
020 $z9781593275938$q(ebook)
024 10 $a689145755367
035 $a(OCoLC)861208675$z(OCoLC)861068574$z(OCoLC)888284439
037 $bOreilly & Associates Inc, C/O Ingram Pub Services 1 Ingram Blvd, LA Vergne, TN, USA, 37086$nSAN 631-8673
042 $apcc
050 00 $aTS2301.T7$bS38 2014
082 00 $a688.7/25$223
084 $aCRA000000$aCRA020000$2bisacsh
084 $aCRA043000$aJNF015000$2bisacsh
084 $aCRA000000$2z
084 $aCRA043000$2z
100 1 $aSchwartz, Jordan$q(Jordan Robert),$eauthor.
245 14 $aThe art of LEGO design :$bcreative ways to build amazing models /$cJordan Schwartz.
264 1 $aSan Francisco, CA :$bNo Starch Press,$c[2014]
264 4 $c©2014
300 $axvii, 267 pages :$bcolor illlustrations ;$c24 cm
336 $atext$btxt$2rdacontent
336 $astill image$bsti$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
520 $aThis book explores LEGO as an artistic medium. This wide-ranging collection of creative techniques will help you craft your own amazing models as you learn to see the world through the eyes of some of the greatest LEGO builders. Each concept is presented with a collection of impressive models to spark your imagination. Discover inventive techniques such as: creating lifelike creatures from unusual elements; designing sleek cars without showing a single stud; using light bricks or LEDs to add ambience to dioramas; crafting textures to create cobblestone roads and brick walls; building sturdy, detailed figures; and adding depth with forced perspective.
505 0 $aCh 1: Inspiration & preparation. The plastic perspective (Colors ; Shapes ; Size and scale) ; Reference and research ; Your work environment ; Fighting builder's block ; Essential elements (318 bars ; Travis bricks ; Pneumatic Ts ; Finger hinges ; Flexible hoses ; Minifigure hands ; 1x1 clips ; Cheese slopes ; Pistols ; Half pins) -- Ch 2: Minifigure & company. Anatomy of a Minifigure ; Skin tones ; Strike a pose ; The extended family (FABULAND figures ; Belville figures ; Technic figures) ; A Minifigure Rogues gallery -- Ch 3: Bricks, slopes, & studs. Bricks (Plates ; SNOT ; Expansive structures ; Scattering bricks) ; Slopes (Roofing ; Rockwork) ; Studs -- Ch 4: Patterns & motifs. Introducing cheese-slopes mosaics ; Measurements and shapes ; Arranging cheese slopes (Squares ; Other shapes ; More complicated mosaics ; Eliminating gaps) ; Planning a mosaic ; Framing a mosaic (Orientation ; Shape ; Special frames) ; Mosaic or frame first? ; Other helpful hints ; Katie Walker on Mosaics -- Ch 5: Texture. Fabric elements (Building with fabric elements ; Creating texture with fabric elements ; Sculpting with fabric elements) ; Rubber elements (Building with rubber tires ; Building with rubber bands) ; Creating texture with plastic elements -- Ch 6: Dynamic sculpting. Organic models (Bows, slopes, and wedges ; Flexible elements) ; Bruce Lowell on the Lowell Sphere ; Stylized models ; Tyler Clites on Creating a style.
505 8 $aCh 7: Composition. Lighting (Hiding the battery box ; Unofficial lighting solutions) ; Silhouettes ; Perspective ; Color (Basic rules ; Mixing shades ; Advanced designs) -- Ch 8: Wildlife & foliage. Animals (Articulation ; Achieving realism ; Creating small animals ; Prefabricated creatures) ; Fantastical creatures ; Ken Ito on Dinosaurs and dragons ; Trees and foliage -- Ch 9: Large-scale figures. Scale ; Proportion ; Articulation ; Expression ; Iain Heath on Characters -- Ch 10: Cars, wagons, & watercraft. Automobiles (General advice ; Common pitfalls ; The garage) ; Adam Grabowski on Cars ; Wagons (Shaping the cabin ; Wheels and horses) ; Watercraft (Building the hull ; Final details) ; Tom Jacobs on Watercraft -- Ch 11: Buildings. A texture medley ; Historical buildings ; Luke Hutchinson on Medieval buildings ; Interiors (Lighting ; Modular buildings ; Viewing from the side ; Furniture and other details) ; Michael Jasper on Furniture -- Ch 12: Science fiction. Robots and mechs (Style ; Size ; Articulation) ; Brian Kescenovitz on Mechs ; Spacecraft (Small vessels) ; Peter Morris on Starfighters (Large vessels) ; Pierre E. Fieschi on Freighters ; A universe of possibilities ; Keith Goldman on Dioramas -- Ch 13: Final steps. Photography ; Postediting ; Sharing your work ; Critiques -- Closing thoughts.
650 0 $aLEGO toys.
650 0 $aLEGO toys$xDesign and construction.
650 1 $aLEGO toys$vEncyclopedias.
650 1 $aModels and modelmaking.
650 7 $aCRAFTS & HOBBIES$xGeneral.$2bisacsh
650 7 $aCRAFTS & HOBBIES$xModels.$2bisacsh
650 7 $aLEGO toys.$2fast$0(OCoLC)fst00989704
650 7 $aLEGO toys.$2sears
650 7 $aLEGO toys$xDesign and construction.$2sears
776 08 $iEbook version:$z9781593275938
856 42 $3Contributor biographical information$uhttp://catdir.loc.gov/catdir/enhancements/fy1403/2013048974-b.html
856 42 $3Publisher description$uhttp://catdir.loc.gov/catdir/enhancements/fy1403/2013048974-d.html
938 $aBrodart$bBROD$n107362449
938 $aBaker and Taylor$bBTCP$nBK0013922990
938 $aChildren's Plus, Inc.$bCHIL$n1782107
938 $aYBP Library Services$bYANK$n11241587
029 1 $aAU@$b000053159301
029 1 $aNZ1$b15387829
029 1 $aUKMGB$b016775869
029 1 $aUNITY$b13471086X
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 518 OTHER HOLDINGS