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MARC record from Internet Archive

LEADER: 03459cam 2200613Ii 4500
001 ocn942530432
003 OCoLC
005 20220930022545.0
008 160302s2014 tnua j 000 0 eng
010 $a 2013040300
040 $aDLC$beng$erda$cVTL$dVTL$dOCLCO$dOCLCQ$dOCLCF$dOCLCA$dNBO$dBTCTA$dBDX$dYDXCP$dMND$dNJB$dBYV$dOCLCO
019 $a899160201$a899229247$a908762634
020 $a9780897936774$q(pbk.)
020 $a0897936779$q(pbk.)
020 $a9780897936781$q(spiral)
020 $a0897936787$q(spiral)
020 $a1630269271
020 $a9781630269272
035 $a(OCoLC)942530432$z(OCoLC)899160201$z(OCoLC)899229247$z(OCoLC)908762634
041 1 $aeng$hdut
050 00 $aPN4291$b.R6613 2014
082 00 $a808.8/026$223
084 $aJNF017000$2bisacsh
100 1 $aRooyackers, Paul.
240 10 $a100 Dialogen.$lEnglish
245 10 $a101 dialogues, sketches + skits :$binstant theatre for teens and tweens /$cPaul Rooyackers, Bor Rooyackers, and Liesbeth Mende.
246 3 $aOne hundred one dialogues, sketches and skits
246 3 $aOne hundred and one dialogues, sketches and skits
250 $aFirst US edition.
264 1 $aNashville, Tennessee :$bHunter House, an imprint of Turner Publishing Company,$c[2014]
300 $ax, 212 pages :$billustrations ;$c23 cm.
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $aSmartfun activity books
520 $a"101 Dialogues, Sketches & Skits: Instant Theater for Teens & Tweens is a collection of short theater dialogues that can be performed on the spot. Each dialogue is introduced with suggested interpretations for the performers. Written primarily for drama teachers working with students ranging in age from 12 to 18 years old, the sketches and skits can also be used in many other middle and high school classrooms as well as by professional and non-professional theater-training groups of any age. 101 Dialogues, Sketches & Skits is part of the SmartFun Activity series from Hunter House which includes over 25 titles that have sold more than 200,000 copies to date. These books encourage imagination, social interaction, and self-expression in children. To make the books easy to use, games are organized according to the skills they develop and then further marked with icons that highlight appropriate age levels, times of play, and group size. Most games are non-competitive, few requires props or equipment, and none require special skills or training. The series is widely used in homes, schools, daycare centers, clubs, and summer camps"--$cProvided by publisher.
650 0 $aDrama$vJuvenile literature.
650 0 $aDialogues$vJuvenile literature.
650 1 $aDrama.
650 1 $aDialogues.
650 6 $aThéâtre (Genre littéraire)$vOuvrages pour la jeunesse.
650 6 $aDialogues$vOuvrages pour la jeunesse.
650 7 $aJUVENILE NONFICTION$xDrama.$2bisacsh
650 7 $aDialogues.$2fast$0(OCoLC)fst00892505
650 7 $aDrama.$2fast$0(OCoLC)fst00897468
655 7 $aJuvenile works.$2fast$0(OCoLC)fst01411637
700 1 $aRooyackers, Bor.
700 1 $aMende, Liesbeth.
830 0 $aSmartfun activity books.
938 $aBrodart$bBROD$n111864682
938 $aBaker and Taylor$bBTCP$nBK0016313861
938 $aYBP Library Services$bYANK$n12228446
994 $aZ0$bGTX
948 $hNO HOLDINGS IN GTX - 33 OTHER HOLDINGS