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MARC Record from harvard_bibliographic_metadata

Record ID harvard_bibliographic_metadata/ab.bib.12.20150123.full.mrc:280362870:1418
Source harvard_bibliographic_metadata
Download Link /show-records/harvard_bibliographic_metadata/ab.bib.12.20150123.full.mrc:280362870:1418?format=raw

LEADER: 01418nam a2200301Ia 4500
001 012260676-0
005 20100331201121.0
008 100302s2010 maua 001 0 eng d
020 $a9781435454637
020 $a1435454634
020 $a9781598638509
035 0 $aocm535576373
040 $aUMI$cUMI$dMH
050 00 $aTK5102.2$b.H37 2009
090 $aQA76.76.C672$bH372 2010
100 1 $aHardnett, Charles Ryan.
245 10 $aVirtual world design and creation for teens /$cCharles Ryan Hardnett.
260 $aBoston, Mass. :$bCourse Technology PTR,$cc2010.
300 $a1 online resource (xiv, 250 p.) :$bill.
500 $aDescription based on print version record.
500 $aIncludes index.
520 $a"This book shows teens how to develop virtual 3D worlds using the simple, visual programming language, Alice. Virtual worlds can take the form of animated stories, movies, and games. Readers will learn step-by-step how to create virtual worlds, including developing their story, setting up their world, adding and animating characters, and sharing their world with others. They'll even discover how to add strategy to their worlds so they can be used as interactive stories or games"--Resource description page.
650 0 $aVirtual reality.
650 0 $aComputer animation.
650 0 $aComputer games$xProgramming.
650 0 $aComputer games$xDesign.
988 $a20100331
906 $0OCLC