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Games at work: how games and virtual worlds are changing the way people work and businesses compete
2009, Harvard Business Press
in English
142214657X 9781422146576
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Book Details
Published in
Boston, Mass
Table of Contents
Overview
Game tsunami
Work sucks
Ten ingredients
Virtual people
Virtual money
Virtual teams
Virtual leaders
Play
Fact and fiction
Danger
Tactics.
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- Created April 27, 2009
- 5 revisions
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August 19, 2010 | Edited by IdentifierBot | added LibraryThing ID |
April 16, 2010 | Edited by bgimpertBot | Added goodreads ID. |
December 15, 2009 | Edited by WorkBot | link works |
October 1, 2009 | Edited by ImportBot | Found a matching record from Library of Congress . |
April 27, 2009 | Created by ImportBot | Imported from Library of Congress MARC record. |