The Game Asset Pipeline (Game Development Series)

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Last edited by ImportBot
December 20, 2023 | History

The Game Asset Pipeline (Game Development Series)

1 edition
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English
Pages
302

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Previews available in: English

Edition Availability
Cover of: The Game Asset Pipeline (Game Development Series)
The Game Asset Pipeline (Game Development Series)
September 2004, Charles River Media
Paperback in English - 1 edition

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Book Details


First Sentence

"A modern video game is a massively complex construction, comprised of a vast number of interlocking parts that work together to form an interactive audio/visual experience for the player."

Edition Notes

Series
Charles River Media Game Development

Classifications

Library of Congress
QA76.76.C672, QA76.76.C672 C38 2004, QA76.76.C672 C38 2004eb

The Physical Object

Format
Paperback
Number of pages
302
Dimensions
9.1 x 7.3 x 1 inches
Weight
1.6 pounds

ID Numbers

Open Library
OL8793433M
Internet Archive
gameassetpipelin0000cart
ISBN 10
1584503424
ISBN 13
9781584503422
LCCN
2004014970
Library Thing
2188924
Amazon ID (ASIN)
Goodreads
1503363

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History

Download catalog record: RDF / JSON
December 20, 2023 Edited by ImportBot import existing book
December 8, 2020 Edited by MARC Bot import existing book
August 1, 2020 Edited by ImportBot import existing book
April 28, 2010 Edited by Open Library Bot Linked existing covers to the work.
December 10, 2009 Created by WorkBot add works page