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Last edited by "Teary Eyes" Anderson
November 22, 2010 | History

The Hot Games: A Guide to Mastering the New Video Games 1 edition

Cover of: The Hot Games | Randi Hacker

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About the Book

This is a review and tips book that features the Nintendo Entertainment System (NES), and the Sega Master System (SMS) games. It starts out with a history of video games, and describes the changes from early single system games to multiple game systems, and their popularity in TV, magazines and other media. The second chapter describes the differences between the NES and the SMS, and the type of controls and accessories that are available for both. The third chapter reviews games for each system, giving the games 'Story', and offers 'Hints, Tips, and Secrets' for each of these games, 11 NES, and 10 SMS games. In the fourth chapter the author interviews game designers, Bill Kunkel, and Arnie Katz. The fifth chapter describes the controllers for each system, and magazines that are available that review games. The sixth chapter reviews upcoming controllers, systems, and 4 games for the NES, and 9 games for the SMS. The seventh chapter gives addresses of companies that buy and sell used games as well as tips on starting video game clubs. Eighth and last chapter is a quick fact section of questions and answers.

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The Hot Games: A Guide to Mastering the New Video Games

Published 1989 by Parachute Press in New York, USA .
Written in English.

Table of Contents

Chapter One: Hotter Than Ever 7
Chapter Two: Battle of the Top Two 13
Game Consoles 13
Control Pads 14
Sound 17
Graphics and Animation 17
3-D Capability 18
Games 19
Target Games 19
Chapter Three: Game Strategies 23
Super Mario Brothers 2 23
Mike Tyson's Punch Out 24
The Legend of Zelda 25
Zelda II: The Adventure of Link 26
Metroid 26
Rad Racer 27
Castlevania 27
Anticipation 28
International Team Sports 29
Ice Hockey 29
Kid Icarus 30
Double Dragon 31
Phantasy Star 31
Miracle Warriors 32
Shanghai 32
Spy Vs. Spy 33
Shinobi 33
Alex Kidd: The Lost Stars 34
Kenseiden 34
Golvellius Valley Doom 35
R-Type 36
Chapter Four: Behind The Screens 39
Chapter Five: The Right Stuff 49
Going Remote
The Freedom Stick 49
Ultimate Superstick 50
The Wireless-Infarared Remote Controller 51
Hand, Foot, and Finger Controls
Power Pad 52
Zoomer 52
NES Max 53
Read All About It
Nintendo Power 54
Team Sega Newsletter 54
VideoGames & Computer Entertainment Magazine 55
Chapter Six: Coming Attractions 57
Control Central
U-Force 57
Power Glove 59
Super Systems
TurboGraphx-16 61
Genesis 63
Game Boy 63
Games, Games, and More Games
For: Nintendo
The Battle of Olympus 64
Deadly Towers 64
The Guardian Legend 64
Legacy of the Wizard 65
For: Sega
ALF 65
Time Soldiers 65
Rastan 65
Altered Beast 66
Out Run 3-D 66
Reggie Jackson Baseball 66
Lord of the Sword 66
Poseidon Wars 3-D 67
California Games 67
Chapter Seven: The Player Connection 69
Game Exchange-O-Rama 69
Play It Again 70
Video Replay 70
Team Sega Game of the Month 70
Do-It-Yourself Clubs
How to Start Your Own Club 71
Chapter Eight: Questions and Answers 75
{Librarian's Note: The 'Table of Contents' does not list the subsection within each chapter.}

The Physical Object

Number of pages
19.5 x 13 x 0.5 centimeters

ID Numbers

Open Library

History Created December 10, 2009 · 5 revisions Download catalog record: RDF / JSON

November 22, 2010 Edited by "Teary Eyes" Anderson disc
November 22, 2010 Edited by "Teary Eyes" Anderson cont
November 6, 2010 Edited by "Teary Eyes" Anderson Added new cover
November 6, 2010 Edited by "Teary Eyes" Anderson Added new cover
December 10, 2009 Created by WorkBot add works page