An edition of Game design (2006)

Game design

a practical approach

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Last edited by ImportBot
August 1, 2020 | History
An edition of Game design (2006)

Game design

a practical approach

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Language
English
Pages
396

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Previews available in: English

Edition Availability
Cover of: Game design
Game design: a practical approach
2007, Charles River Media
in English
Cover of: Game Design
Game Design: A Practical Approach (Game Development Series)
July 27, 2006, Charles River Media
Paperback in English - 1 edition

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Book Details


Published in

Boston, Mass

Edition Notes

Includes index

System requirements: P450 or better processor; Windows 2000/XP; 32 MB RAM. For game and "sandbox" demos: DirectX 8.1 or higher; DX-compatible 3D video accelerator

Series
Charles River Media game development series, Game development series (Charles River Media (Firm))

Classifications

Library of Congress
QA76.76.C672 S38 2007, QA76.76.C672S38 2006

The Physical Object

Pagination
xvii, 396 p. :
Number of pages
396

ID Numbers

Open Library
OL17200434M
Internet Archive
gamedesignpracti0000schu
ISBN 10
1584504714
LCCN
2006019629
OCLC/WorldCat
70122548
Library Thing
3399960
Goodreads
2631284

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History

Download catalog record: RDF / JSON
August 1, 2020 Edited by ImportBot import existing book
April 28, 2010 Edited by Open Library Bot Linked existing covers to the work.
February 16, 2010 Edited by WorkBot add more information to works
December 10, 2009 Created by WorkBot add works page