Table of Contents; Adobe Captivate 7 for Mobile Learning; Adobe Captivate 7 for Mobile Learning; Credits; Foreword; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Errata; Piracy; Questions; 1. Creating a Mobile Compliant Screencast; The Video Demo recording mode at a glance; Creating a video screencast.
Step zero
the pre-production stepStep one
the capture step; Getting the captured application ready; Getting Captivate ready for the recording session; Record the onscreen action; Step two
the editing step; Touring the Video Demo interface; Trimming the raw video file; Inserting images; Adding transitions; Inserting text captions; Extra credit; Creating a zoom effect; Inserting a smart shape; Extra credit; Step three
the publishing phase; Publishing as a .mp4 video file; Publishing to YouTube; Summary; 2. Creating a Mobile-friendly Interactive Simulation.
Viewing the finished applicationCapturing the slides; Preparing the application to capture; Rehearsing the scenario; Getting Captivate ready for the capture session; Reviewing Captivate preferences; Capture the onscreen action; Previewing the project; Another look at the Captivate interface; The inner working of the Captivate capture engine; Editing the project for mobile output; Getting to know the work file; Applying a theme to the project; Extra credit; Creating the introduction and ending slides; Extra credit; Using effects and transitions in a mobile-friendly project.
Using the effects panel in a mobile-friendly projectInserting multimedia components; Inserting video files; Adding audio narration; Working with the mouse; Adding interactivity with buttons and click boxes; Working with buttons; Extra credit; Working with click boxes; Extra credit; Finalizing interactivity; Previewing the HTML5 output; Summary; 3. Optimizing an Existing Project for Mobile; Viewing the sample project; The HTML5 Tracker; Dealing with unsupported features; Text animations; Extra credit; Rollover objects; Rollover slidelet; Grouping objects.
Creating the initial state of the interactionCreate an advanced action to show the group; Binding advanced actions to events; Extra credit
create the hide action; Rollover caption; Rollover images; Another look at the HTML5 Tracker panel; Other changes; Dealing with unsupported effects; Graceful degradation of the unsupported effect; Widgets in a mobile-friendly project; Modifying the voice over narration with the text-to-speech engine; Testing the HTML5 output; Summary; 4. Creating a Mobile-friendly Quiz; Examining the Quiz; Types of question slides.