An edition of Augmented Reality Games II (2019)

Augmented Reality Games II

The Gamification of Education, Medicine and Art

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Last edited by ImportBot
July 16, 2020 | History
An edition of Augmented Reality Games II (2019)

Augmented Reality Games II

The Gamification of Education, Medicine and Art

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Publisher
Springer
Pages
306

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Edition Availability
Cover of: Augmented Reality Games II
Augmented Reality Games II: The Gamification of Education, Medicine and Art
2024, Springer International Publishing AG
in English
Cover of: Augmented Reality Games II
Augmented Reality Games II: The Gamification of Education, Medicine and Art
2020, Springer International Publishing AG
in English
Cover of: Augmented Reality Games II
Augmented Reality Games II: The Gamification of Education, Medicine and Art
May 23, 2019, Springer
hardcover

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Book Details


Edition Notes

Source title: Augmented Reality Games II: The Gamification of Education, Medicine and Art

Classifications

Library of Congress
QA75.5-76.95

The Physical Object

Format
hardcover
Number of pages
306

ID Numbers

Open Library
OL28337396M
ISBN 10
3030156192
ISBN 13
9783030156190

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July 16, 2020 Created by ImportBot import new book