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July 30, 2014 | History

Making isometric social real-time games with HTML5, CSS3, and Javascript 1 edition

Making isometric social real-time games with HTML5, CSS3, and Javascri ...
Mario Andrés Pagella

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Making isometric social real-time games with HTML5, CSS3, and Javascript
by Mario Andrés Pagella

Published 2011 by O'Reilly Media in Sebastopol, CA .
Written in English.

Edition Notes

"Rendering simple 3D worlds with sprites and maps"--Cover.

Description based on online resource; title from title page (Safari Books Online, viewed March 20, 2012).

Other Titles
Safari books online.

Classifications

Library of Congress
GV1469.15

The Physical Object

Format
[electronic resource] /

ID Numbers

Open Library
OL25568466M
Internet Archive
makingisometrics00page
ISBN 13
9781449304751, 9781449309664

History Created July 30, 2014 · 1 revision Download catalog record: RDF / JSON

July 30, 2014 Created by ImportBot import new book