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July 30, 2014 | History

Artificial Intelligence for Computer Games 1 edition

Artificial Intelligence for Computer Games
Pedro A. González Calero

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Artificial Intelligence for Computer Games
edited by Pedro Antonio González-Calero, Marco Antonio Gómez-Martín

Published 2011 by Springer Science+Business Media, LLC in New York, NY .
Written in English.

The Physical Object

Format
[electronic resource] /

ID Numbers

Open Library
OL25565127M
Internet Archive
artificialintell00gonz
ISBN 13
9781441981875, 9781441981882

History Created July 30, 2014 · 1 revision Download catalog record: RDF / JSON

July 30, 2014 Created by ImportBot import new book