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July 30, 2014 | History

Training Your Brain For Dummies 1 edition

Training Your Brain For Dummies
Tracy Packiam Alloway

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Training Your Brain For Dummies

Published 2010 by John Wiley & Sons in Chichester .
Written in English.

About the Book

Mastering the latest fitness craze-keeping your brain healthy at any age. Judging from the worldwide popularity of the brain game, Nintendo DS, and such mind-bending puzzles as SuDoku and KenKen℗ʾ, keeping one's mind as limber as an Olympic athlete is an international obsession. With forecasters predicting over a million people with dementia by 2025, today's young and senior population have a vested interest in keeping their grey matter in the pink for as long as possible. Training Your Brain For Dummies is an indispensable guide to every aspect of brain fitness-and keeping your mind as sharp.

Table of Contents

Training Your Brain For Dummies; About the Authors; Dedication; Contents at a Glance; Table of Contents; Introduction; About This Book; Conventions Used in This Book; What You're Not to Read; Foolish Assumptions; How This Book Is Organised; Icons Used in This Book; Where to Go from Here; Part I: Brain Training Basics; Chapter 1: Introducing Brain Training; Chapter 2: Getting to Know Your Brain; Chapter 3: Brain Training for Your Needs; Part II: Remember, Remember ... Keeping Your Memory Sharp; Chapter 4: Honing Your Long-Term Memory; Chapter 5: Improving Your Short-Term Memory.
Chapter 6: Improving Your Language SkillsChapter 7: Recognising Faces and Remembering Directions; Part III: Fostering a Happy, Healthy Mind; Chapter 8: Improving Your Creativity; Chapter 9: Developing a Positive Mindset; Chapter 10: Reaping the Rewards of Peace and Quiet; Chapter 11: Keeping Your Brain Sociable; Part IV: Getting Physical: Looking at Brain-Friendly Diet and Lifestyle; Chapter 12: Feeding Your Brain; Chapter 13: Looking at Stimulants: Drugs and Caffeine; Chapter 14: Building Up Mind/Body Fitness; Part V: Game On! Brain Training Games to Play at Home.
Chapter 15: Verbal Brain GamesChapter 16: Numerical Brain Games; Chapter 17: Logic Games; Part VI: The Part of Tens; Chapter 18: Ten New Habits to Train Your Brain; Chapter 19: Ten Brain Games to Play on the Move; Appendix: The Payoff: Checking Your Answers; Index.

Edition Notes

Description based on print version record.


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[electronic resource]
1 online resource (284 p.)
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July 30, 2014 Created by ImportBot import new book