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Android runs on mobile devices ranging from smart phones to tablets to countless special purpose gadgets. It's the broadest mobile platform available. Includes: SDK and web development; drive a robot via Bluetooth and Sensors; integrate with Social Media Contacts; image processing with native C code. A background in Java is helpful; no prior experience with Android is assumed--P. [4] of cover.
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Previews available in: English
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Book Details
Table of Contents
Part 1. What is Android? The big picture. Introducing Android
Android's development environment
Part 2. Exercising the Android SDK. User interfaces
Intents and services
Storing and retrieving data
Networking and web services
Telephony
Notifications and alarms
Graphics and animation
Multimedia
Location, location, location
Part 3. Android applications. Putting Android to work in a field service application - Building Android applications in C
Part 4. The maturing platform. Bluetooth and sensors
Integration
Android web development
AppWidgets
Localization
Android native development kit.
Edition Notes
Includes index.
"Covers Android 2"--Cover.
Rev. ed. of Unlocking Android, 2009.
Classifications
The Physical Object
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| June 28, 2019 | Edited by MARC Bot | import existing book |
| January 18, 2012 | Created by LC Bot | import new book |

