An edition of Game development with Unity (2012)

Game development with Unity

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Game development with Unity
Michelle Menard
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Last edited by ImportBot
November 16, 2011 | History
An edition of Game development with Unity (2012)

Game development with Unity

  • 0 Ratings
  • 1 Want to read
  • 0 Currently reading
  • 0 Have read

Game Development With Unity shows readers how to use the Unity game engine, a multiplatform engine and editor in one, to build games. Perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine, they'll find a complete overview of the Unity editor along with basic game and level design theory taught alongside so they can build their game development skill set. New concepts and skills are taught using step-by-step tutorials and questions, as well comprehensive projects. Game Development With Unity covers everything from building game assets, to adding interactivity, to polishing your finished game and publishing it.

Publish Date
Publisher
Course Technology
Language
English
Pages
463

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Edition Availability
Cover of: Game development with Unity
Game development with Unity
2012, Course Technology
in English

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Book Details


Published in

Boston, MA

Edition Notes

Includes index.

Classifications

Dewey Decimal Class
794.8/1536
Library of Congress
QA76.76.C672 M453 2012, QA76.76.C672, QA76.76.C672 M46 2011

The Physical Object

Pagination
xii, 463 p. :
Number of pages
463

ID Numbers

Open Library
OL25101308M
ISBN 10
1435456580
ISBN 13
9781435456587
LCCN
2010942056
OCLC/WorldCat
663950093

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History

Download catalog record: RDF / JSON
August 2, 2020 Edited by ImportBot import existing book
November 16, 2011 Created by LC Bot import new book