Click here to skip to this page's main content.

New Feature: You can now embed Open Library books on your website!   Learn More
Last edited by LC Bot
November 16, 2011 | History

Game development with Unity 1 edition

Game development with Unity
Michelle Menard

No ebook available.

Prefer the physical book? Check nearby libraries powered by WorldCat

Buy this book

Amazon $3.29 (used)
Better World Books $3.98 (used)

Zut alors! There's no description for this book yet. Can you help?
There is only 1 edition record, so we'll show it here...  •  Add edition?

Game development with Unity
by Michelle Menard

Published 2012 by Course Technology in Boston, MA .
Written in English.

About the Book

Game Development With Unity shows readers how to use the Unity game engine, a multiplatform engine and editor in one, to build games. Perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine, they'll find a complete overview of the Unity editor along with basic game and level design theory taught alongside so they can build their game development skill set. New concepts and skills are taught using step-by-step tutorials and questions, as well comprehensive projects. Game Development With Unity covers everything from building game assets, to adding interactivity, to polishing your finished game and publishing it.

Edition Notes

Includes index.


Dewey Decimal Class
Library of Congress
QA76.76.C672 M453 2012

The Physical Object

xii, 463 p. :
Number of pages

ID Numbers

Open Library
LC Control Number

History Created November 16, 2011 · 1 revision Download catalog record: RDF / JSON

November 16, 2011 Created by LC Bot import new book