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Last edited by ImportBot
June 17, 2010 | History

3D for iPhone apps with Blender and SIO2: your guide to creating 3D games and more with open-source software 2 editions

3D for iPhone apps with Blender and SIO2
Tony Mullen
About the Book

Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

2 editions

Edition Read Borrow Buy
Cover of: 3D for iPhone Apps with Blender and SIO2
2010, John Wiley & Sons, Ltd.
3D for iPhone Apps with Blender and SIO2
Electronic resource in English
Cover of: 3D for iPhone apps with Blender and SIO2
2010, Wiley Pub.
3D for iPhone apps with Blender and SIO2
in English

History Created April 16, 2010 · 2 revisions Download catalog record: RDF / JSON

June 17, 2010 Edited by ImportBot add details from OverDrive
April 16, 2010 Created by WorkBot work found