It looks like you're offline.
Open Library logo
additional options menu

MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part34.utf8:186333991:1918
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part34.utf8:186333991:1918?format=raw

LEADER: 01918cam a22003377a 4500
001 2007299950
003 DLC
005 20080108091847.0
008 071105s2007 caua 001 0 eng d
010 $a 2007299950
020 $a9780596510442 (pbk.)
020 $a0596510446 (pbk.)
035 $a(OCoLC)ocn145747111
040 $aSIN$cSIN$dYDXCP$dBAKER$dOMB$dHKP$dIBI$dDLC
042 $alccopycat
050 00 $aTR897.7$b.V384 2007
082 00 $a006.6/96$222
100 1 $aVander Veer, Emily A.
245 10 $aFlash CS3 :$bthe missing manual /$cE.A. Vander Veer and Chris Grover.
250 $a1st ed.
260 $aSebastopol, CA :$bO'Reilly,$cc2007.
300 $axii, 513 p. :$bill. ;$c24 cm.
440 0 $aMissing manual
500 $aIncludes index.
505 0 $aPart 1. Creating a Flash animation : Ch.1. Getting around Flash -- Ch.2. Creating simple drawings -- Ch.3. Animating your drawings -- Part 2. Advanced drawing and animation : Ch.4. Organizing frames and layers -- Ch.5. Advanced drawing and coloring -- Ch.6 Adding special effects -- Ch.7 Reusable Flash: symbols and templates -- Ch.8. Incorporating non-Flash media files -- Part 3. Adding interactivity : Ch.9. Automating Flash with ActionScript -- Ch.10. Controlling animation -- Ch.11. Interacting with your audience -- Ch.12. Components for interactivity -- Part 4. Delivering your animation to its audience : Ch.13. Testing and debugging -- Ch.14. Publishing and exporting -- Part 5. Appendixes : A. Installation and help -- B. Flash CS3, menu by menu.
650 0 $aComputer animation.
630 00 $aFlash (Computer file)
650 0 $aInteractive multimedia$xAuthoring programs.
700 1 $aGrover, Chris,$d1955-
856 42 $uhttp://www.oreilly.com/catalog/9780596510442/$zClick to obtain further information on the Missing Manuals web site (Online)
856 41 $3Table of contents$uhttp://www.loc.gov/catdir/toc/fy0802/2007299950.html