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Discusses what education and skills are needed to become a video game designer and profiles several successful game designers.
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Previews available in: English
Subjects
Vocational guidance, Juvenile literature, Video games, Programming, Design, Computer games, Computer programming, juvenile literature, Computers, vocational guidance, Jeux d'ordinateur, Ouvrages pour la jeunesse, Programmation, Orientation professionnelle, Jeux vidéo, Conception, JUVENILE NONFICTION, Games & Activities, Board GamesShowing 1 featured edition. View all 1 editions?
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Book Details
Published in
New York
Edition Notes
Includes bibliographical references (p. [44]-45) and index.
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The Physical Object
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- Created April 1, 2008
- 10 revisions
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January 7, 2023 | Edited by MARC Bot | import existing book |
July 18, 2022 | Edited by ImportBot | import existing book |
December 1, 2020 | Edited by MARC Bot | import existing book |
April 10, 2012 | Edited by ImportBot | import new book |
April 1, 2008 | Created by an anonymous user | Imported from Scriblio MARC record. |