An edition of Ray Tracing Gems (2019)

Ray Tracing Gems

High-Quality and Real-Time Rendering with DXR and Other APIs

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Ray Tracing Gems
Eric Haines
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Last edited by MARC Bot
November 16, 2020 | History
An edition of Ray Tracing Gems (2019)

Ray Tracing Gems

High-Quality and Real-Time Rendering with DXR and Other APIs

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs

Publish Date
Publisher
Springer Nature
Pages
607

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Edition Availability
Cover of: Ray Tracing Gems
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
Feb 26, 2019, Apress
hardcover
Cover of: Ray Tracing Gems

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Book Details


Edition Notes

Open Access Unrestricted online access

Creative Commons https://creativecommons.org/licenses/by-nc-nd/4.0

English

Published in
Berkeley, CA

The Physical Object

Pagination
1 electronic resource (607 p.)
Number of pages
607

ID Numbers

Open Library
OL31369497M
ISBN 13
9781484244272

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marc_oapen MARC record

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
November 16, 2020 Created by MARC Bot Imported from marc_oapen MARC record