An edition of Everything bad is good for you (2005)

Everything bad is good for you

how today's popular culture is actually making us smarter

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Last edited by MARC Bot
July 22, 2019 | History
An edition of Everything bad is good for you (2005)

Everything bad is good for you

how today's popular culture is actually making us smarter

  • 5.00 ·
  • 1 Rating
  • 29 Want to read
  • 0 Currently reading
  • 4 Have read

The $10 billion video gaming industry is now the second-largest segment of the entertainment industry in the United States, outstripping film and far surpassing books. Reality television shows featuring silicone-stuffed CEO wannabes and bug-eating adrenaline junkies dominate the ratings. But prominent social and cultural critic Steven Johnson argues that our popular culture has never been smarter. Drawing from fields as diverse as neuroscience, economics, and literary theory, the author argues that the junk culture we're so eager to dismiss is in fact making us more intelligent. A video game will never be a book nor should it aspire to be-and, in fact, video games, from Tetris to the Sims to Grand Theft Auto, have been shown to raise IQ scores and develop cognitive abilities that can't be learned from books. Likewise, successful television, when examined closely and taken seriously, reveals surprising narrative sophistication and intellectual demands. This book is a hopeful and spirited account of contemporary culture. The author demonstrates that our culture is not declining but changing-in exciting and stimulating ways we'd do well to understand. The glow of the video game or television screen will never be regarded the same way again.

Publish Date
Publisher
Riverhead Books
Language
English
Pages
238

Buy this book

Previews available in: English

Edition Availability
Cover of: Everything Bad is Good for You
Everything Bad is Good for You
2010, Penguin Group UK
eBook in English
Cover of: Everything Bad Is Good for You
Everything Bad Is Good for You
2008, Penguin Group USA, Inc.
Electronic resource in English
Cover of: Everything bad is good for you
Everything bad is good for you: how today's popular culture is actually making us smarter
2006, Riverhead Books
in English - 1st Riverhead trade pbk. ed.
Cover of: Everything Bad is Good for You
Everything Bad is Good for You
May 2, 2006, Riverhead Trade
Paperback in English
Cover of: Everything bad is good for you
Cover of: Everything bad is good for you
Cover of: Everything Bad Is Good for You
Everything Bad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter
May 5, 2005, Riverhead Hardcover
Hardcover in English

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Book Details


Published in

New York

Table of Contents

Introduction : the sleeper curve
Part one
Part two
Notes on further reading
Notes
Acknowledgments.

Edition Notes

Includes bibliographical references (p. 211-234).

Classifications

Dewey Decimal Class
306/.0973
Library of Congress
HM621 .J64 2005

The Physical Object

Pagination
xiv, 238 p. :
Number of pages
238

ID Numbers

Open Library
OL24752205M
Internet Archive
everythingbadisg00john
ISBN 10
1573223077
ISBN 13
9781573223072
LCCN
2005042769
OCLC/WorldCat
57514882

Work Description

Forget everything you've read about the age of dumbed-down, instant-gratification culture. In this provocative, intelligent, and convincing endorsement of today's mass entertainment, national bestselling author Steven Johnson argues that the pop culture we soak in every day-from The Lord of the Rings to Grand Theft Auto to The Simpsons-has been growing more and more sophisticated and, far from rotting our brains, is actually posing new cognitive challenges that are making our minds measurably sharper. You will never regard the glow of the video game or television screen the same way again.

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
July 22, 2019 Edited by MARC Bot remove fake subjects
August 12, 2011 Edited by ImportBot add ia_box_id to scanned books
July 9, 2011 Created by ImportBot Imported from Internet Archive item record.