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"OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive applications using 2D and 3D objects and color bitmaps and images." "The OpenGL Programming Guide, Third Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. This book discusses all OpenGL functions and their syntax and shows how to use those functions to create interactive applications and realistic color images."--BOOK JACKET.
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Showing 2 featured editions. View all 2 editions?
Edition | Availability |
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1
OpenGL programming guide: the official guide to learning OpenGL, version 1.2
1999, Addison-Wesley
in English
- 3rd ed.
0201604582 9780201604580
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WorldCat
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2
OpenGL programming guide: the official guide to learning OpenGL, version 1.2
1999, Addison-Wesley
in English
- 3rd ed.
0201604582 9780201604580
|
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Libraries near you:
WorldCat
|
Book Details
Edition Notes
Rev. ed. of: OpenGL programming guide / Mason Woo. 1997.
Includes bibliographical references and index.
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- Created November 3, 2008
- 5 revisions
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July 30, 2019 | Edited by MARC Bot | associate edition with work OL18402804W |
August 18, 2010 | Edited by IdentifierBot | added LibraryThing ID |
April 16, 2010 | Edited by bgimpertBot | Added goodreads ID. |
April 24, 2009 | Edited by ImportBot | add OCLC number |
November 3, 2008 | Created by ImportBot | Imported from Oregon Libraries MARC record |