Compute's Conquering Zelda Adventures: Second Edition

2nd ed.
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Last edited by ImportBot
December 4, 2022 | History

Compute's Conquering Zelda Adventures: Second Edition

2nd ed.
  • 0 Ratings
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  • 0 Currently reading
  • 0 Have read

This is a guide to help player's on the games 'The Legend of Zelda', 'Zelda II: The Adventure of Link' for the Nintendo Entertainment System (NES), and 'The Legend of Zelda: A Link to the Past' (Zelda III), for the Super Nintendo Entertainment System (SNES). It offers step by step playing tips and puzzle solutions for all three games. Although there are no actual screenshots of the games, maps are made up of inter-connected rectangles, and shaded boxes for the first game, and diagram type maps for the second and third game. Both quests in the game first game 'The Legend of Zelda' are described, and solutions presented. This is a re-released of the 1990 book 'Conquering Zelda: The Unauthorized Guide' ISBN: 0874552397 with 'The Legend of Zelda: A Link to the Past', a new 'Introduction' and 'Acknowledgements' having been added to this book. The cover art is by Paul Blumstein.

Publish Date
Publisher
Compute Books
Language
English
Pages
207

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Edition Availability
Cover of: Conquering Zelda
Conquering Zelda
1993, Compute Books
Cover of: Compute's Conquering Zelda Adventures: Second Edition
Compute's Conquering Zelda Adventures: Second Edition
1993, Compute Books
Paperback in English - 2nd ed.

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Book Details


Table of Contents

Acknowledgements. vi
Introduction. vii
How to Use This Book. viii
The Legend of Zelda-Typical Problems and Where to Find Help. ix
The Adventure of Link-Typical Problems and Where to Find Help. x
A Link to the Past-Typical Problems and Where to Find Help. xi
Part I. Defeating The Legend Of Zelda. 1
Chapter 1. The Legend of Zelda - Game Objectives. 3
General Strategies and How Items are Used. 4
Link's Weapons and Items. 4
Continue, Save, or Retry. 6
Chapter 2. Mission 1 - Link's First Moves. 9
General Tips. 9
Chapter 3. Hints, Maps, and Strategies for Mission 1. 15
Labyrinth 1. 15
Labyrinth 2. 20
Labyrinth 3. 22
Labyrinth 4. 25
Labyrinth 5. 28
Labyrinth 6. 32
Labyrinth 7. 35
Labyrinth 8. 38
Labyrinth 9. 41
Chapter 4. Mission 2 - Link's First Moves. 45
General Tips. 46
Chapter 5. Hints, Maps, and Strategies for Mission 2. 51
Labyrinth 1. 51
Labyrinth 2. 56
Labyrinth 3. 59
Labyrinth 4. 61
Labyrinth 5. 64
Labyrinth 6. 67
Labyrinth 7. 70
Labyrinth 8. 73
Labyrinth 9. 77
Part II. Defeating The Adventure of Link. 81
Chapter 6. The Adventure of LInk - Game Objectives. 83
General Tips. 85
Strength Strategy Tips. 86
Chapter 7. Hints, Maps, and Strategies for The Adventure of Link. 89
Link's First Moves. 89
Palace 1. 95
Palace 2. 99
Palace 3. 102
Palace 4. 105
Palace 5. 109
Palace 6. 112
The Final Palace. 117
Part III. Defeating The Legend Of Zelda: A Link to the Past. 123
Chapter 8. Zelda III - Game Objectives. 125
Weapons and Items. 128
Location of Heart Container Pieces. 134
Chapter 9. Hints, Maps, and Strategies for Zelda III. 137
Part I - Light World. 137
Part II - Dark World. 159

Edition Notes

Rev. ed. of: Conquering Zelda. c1990.

Published in
Greensboro, N.C
Other Titles
Conquering Zelda adventures.

Classifications

Dewey Decimal Class
793.93/25369
Library of Congress
GV1469.35.L43 M37 1993

The Physical Object

Format
Paperback
Pagination
xi, 207 p.
Number of pages
207
Dimensions
23 x 15.5 x 1.5 centimeters

ID Numbers

Open Library
OL1498020M
ISBN 10
0874552702
LCCN
93174263
OCLC/WorldCat
27783213
Goodreads
594821

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History

Download catalog record: RDF / JSON
December 4, 2022 Edited by ImportBot import existing book
January 2, 2011 Edited by "Teary Eyes" Anderson disc
January 2, 2011 Edited by "Teary Eyes" Anderson cont
February 17, 2010 Edited by WorkBot add more information to works
December 10, 2009 Created by WorkBot add works page