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Last edited by WorkBot
November 5, 2011 | History

Adventure Games For The Electron 2 editions

Cover of: Adventure Games For The Electron by A. J. Bradbury
About the Book

Welcome To Electron Adventure Games!

Adventures are probably the most exciting, and fastest growing area of computer software today. Whether you are an experienced programmer, or new to computing, Adventure Games for the Electron - which reveals the secrets behind the top professional games - is a book you will not want to be without.

The Electron's high-powered BASIC is ideally suited to the task of producing complex and intriguing adventures. This book, with its numerous examples and ready-to-use program modules, is your passport to this fascinating world.

The Author
A. J. Bradbury, who also writes under the name John Noad, is a computer studies teacher and a keen adventurer. His articles have appeared in Windfall and Personal Computer News.

Excerpts

Once Upon a Time... Giggy Byte knew that his one chance of finding the secret H.Q. of the Marandel space bandits lay in his ability to track one of the bandits on his way back from the supply station on Xabelias III.
Page 1, added anonymously.

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2 editions First published in 1984

Edition Read Borrow Buy
Cover of: Adventure games for the Electron
1984, Granada
Adventure games for the Electron
in English
Cover of: Adventure Games For The Electron
1985, Collins
Adventure Games For The Electron
in English

History Created December 11, 2009 · 5 revisions
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November 5, 2011 Edited by WorkBot merge works
May 16, 2010 Edited by 82.4.12.176 Added description, first sentence, links, genre information, tags and author information.
May 16, 2010 Edited by 82.4.12.176 Added new cover
January 20, 2010 Edited by WorkBot add subjects and covers
December 11, 2009 Created by WorkBot add works page