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Book Details
Published in
San Jose, Calif
Table of Contents
Getting to know the workflow
Creating a basic animation using effects and presets
Animating text
Working with shape layers
Animating a multimedia presentation
Animating layers
Working with masks
Distorting objects with the puppet tools
Keying
Performing color correction
Building 3D objects
Using 3D features
Advanced editing techniques
Rendering and outputting.
Edition Notes
Includes index.
Classifications
The Physical Object
ID Numbers
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Feedback?History
- Created August 12, 2009
- 11 revisions
Wikipedia citation
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December 19, 2023 | Edited by ImportBot | import existing book |
December 23, 2020 | Edited by MARC Bot | import existing book |
August 21, 2020 | Edited by ImportBot | import existing book |
May 17, 2020 | Edited by CoverBot | Added new cover |
August 12, 2009 | Created by ImportBot | Imported from Library of Congress MARC record. |