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Chapter 0: Software Time [1975-2000] |
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Chapter 1: Doomed [July 2003] |
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Chapter 2: The Soul of Agenda [1968-2001] |
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Chapter 3: Prototypes and Python [2001-November 2002] |
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Chapter 4: Lego Land [November 2002-August 2003] |
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Chapter 5: Managing Dogs and Geeks [April-August 2003 |
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Chapter 6: Getting Design Done [July-November 2003] |
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Chapter 7: Detail View [January-May 2004] |
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Chapter 8: Stickies on a Whiteboard [June-October 2004] |
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Chapter 9: Methods |
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Chapter 10: Engineers and Artists |
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Chapter 11: The Road to Dogfood [November 2004-November 2005] |
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Epilogue: A Long Bet [2005-2029 and beyond] |
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Notes |
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Acknowledgments |
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Index |
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